Hello everyone,
We've posted a major update to version 0.7101, it adds additional legendary items and artifacts, in addition to some balancing and bug fixes. Please see the details below:
[h3] New Legendary Equipment [/h3]
[b]Molten Hydra Armor[/b]
[list]
[img]{STEAM_CLAN_IMAGE}/44911761/64a9b55b4a9ede2ac47b9d1b4508482a7b88c95b.gif[/img]
[*]Hitting an enemy with a Basic or Mastery skill has a 7% chance to summon a Molten Hydra for 7 seconds.
[*]The Hydra fires a fireball at nearby enemies for 150-800% Attack Damage (max 5).
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[b]Ring of Red Spirit[/b]
[list]
[img]{STEAM_CLAN_IMAGE}/44911761/c4ea7de9293614a30725059c73fff60f6bc8674c.gif[/img]
[*]Hitting an enemy with basic skill increases critical damage of core skill by 10% for 5 sec (Stacks up to 5-10)
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[b]Ruthless Cycling[/b]
[list]
[img]{STEAM_CLAN_IMAGE}/44911761/5f097d22eaab6b7393a6afb7ca54dbb384605df2.gif[/img]
[*]Hitting a skill has a 10-20% chance to reduce all skill cooldowns by 1 second.
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[b]Volcanic Sword (SpellBlade only)[/b]
[list]
[img]{STEAM_CLAN_IMAGE}/44911761/0bfb56c57fd3ee07ec15df24cdf32c2c67250603.gif[/img]
[*]A ball of flame bounces up to 1-3 times, dealing 50% less damage per bounce. An explosion occurs if no enemies are nearby based on the number of bounces remaining.
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[b]Swift Slaughterer (Berserker only)[/b]
[list]
[img]{STEAM_CLAN_IMAGE}/44911761/57a253bd13f77f39595c558852762ac4bb5421b2.gif[/img]
[*]Changes Frenzy Strike to a continuous attack with no delay and no longer charges madness on hit. Increases basic skill damage by 100-150%, and the Frenzy Strike buff has a maximum stack of 9.
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[h3] New Artifact [/h3]
[b]Contractor's Hourglass (Magic)[/b]
[list]
[img]{STEAM_CLAN_IMAGE}/44911761/a07a0f737ed463afb89c394f1094dc77fcf64cfa.png[/img]
[*]Increases damage dealt to enemies by 50%.
[*]Increases maximum health by 50%.
[*]You will be granted 120 sec to defeat the boss, or die
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[h3] Changes to Artifacts [/h3]
[list]
[*]Anguish : Final gold gain reduction 90% → 99%
[*]Corroded Axe Blade : Deals Physical Damage → Deals Damage
[*]Warrior’s Drum : Deals Physical Damage → Deals Damage
[*]Crimson Cactus : Deals Physical Damage → Deals Damage
[*]Dragon's Elixir : every time you deal Physical Damage → every time you deal Damage
[*]Merciless Destroyer : Physical Damage has a chance to Critically Hit → Damage has a chance to Critically Hit
[*]Wolf's Torn Jaw : Physical Damage → Damage
[*]Fragment of Resentment : Physical Damage dealt → Damage dealt
[*]Cloak of the Wolf : Deals increased Physical Damage → Deals 30% increased Damage to Enemies
[*]Seal of the Black Wolf : Deals Physical Damage → Deals Damage / Physical Damage Amplified → Damage Amplified
[*]Wolf’s Head Ornament : Whenever you take Physical Damage → Whenever you take Damage / Increase Physical Damage dealt to enemies → Increase Damage dealt to enemies
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[h3] Balancing [/h3]
[list]
[*]Increased Legendary chance from Bertio gear purchases, Ruby Chests, and Boss Core
[*]Endless Will (Legendary Artifact) cooldown reduction corrected: 5 seconds → 1 second
[*]Synergy Skill 3-Set Dash cooldown reduction: 0.5s → 0.3s
[*]Berserker Madness Wave animation delay reduction
[*]Berserker Frantic Chain attack speed increased
[*]Berserker Roar animation speed increased
[*]Berserker Bloody Berserk animation speed increased
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[h3] Bug fixes [/h3]
[list]
[*]Fixed equipment being sold while equipped
[*]Fixed Berserker's weapon attack speed was stacked twice
[*]Fixed a bug where purchasing a new gear from Bertio would replace the currently equipped gear
[*]Fixed Bertio's belt purchase being incorrect
[*]Fixed an issue with using Shaman skill reset after equipping Throwing Hammer of Thunderbolt
[*]Fixed some enemies in the Temple of Light being unable to attack
[*]Fixed a bug where the Legendary Gear Dancing Frame ground attack would generate stacked FX
[*]Fixed a bug where the Legendary Gear Dancing Frame's aerial attack would not go out
[*]You can now see the range of options for Legendary items when you enable Show Item Option Range in the game's Accessibility settings.
[*]Fixed a bug that prevented the 7-set effect of Artifact Synergy [Merchant] from triggering
[*]Fixed a bug where the SpellBlade's Mastery skill [Lightning Sphere] would spawn more than 3, contrary to the description that it can spawn up to 3
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Thank you for your continued support and feedback for Dragon is Dead, we continue to work on new content and improvements.
Team Suneat