Dragon is Dead is a hack-and-slash, roguelite action platformer. It offers tons of customization fun with different character skill trees and legendary equipment. Overcome repeated deaths to defeat Guernian, the leader of the Dark Dragons.
Since opening Early Access, we've received a lot of feedback. We're currently prioritizing adding basic systems (such as changing keyboard keys) and fixing bugs that interrupt the game's
immersion. [b]We are aiming for key remapping to be delivered on 6/18.[/b]
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[h2]Adjusting difficulty and adding a mid-boss[/h2]
We recognize that the difficulty curve in the early game is steep. Dragon is Dead is all about hack-
and-slash combat and using a variety of legendary gear. We want the acquisition and use of Legendary Gear to be an incentive to replay and the experience to be new and enjoyable each
time. We're aware that the path to your first Legendary Gear isn't currently working as intended, and we'll be addressing this.
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[h2]Fixing bugs and adding new content[/h2]
Once we're mostly done with the bug fixes, we'll move forward with our announced major update,
adding new Legendary gear every week.
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[h2]Major Q3 Update[/h2]
The major update for Q3 is a new town-building system that rewards gameplay time, naturally
leading to early growth.
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[h2]Looking ahead and saying thank you[/h2]
We recognize that our game currently needs to improve in many ways. We'll continue to gather
your feedback and make improvements to make the game even more fun. We've republished a
new milestone reflecting some changes from the previous one. Please check them out. Thank you
to everyone who plays the game.
-May You Always Walk In The Light
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