v0.4.3.0 Patch Notes

Pocket Rumble

Pocket Rumble is a streamlined, beginner-friendly 2-button fighting game that retains all the gameplay elements that make traditional 2D fighters great, but reduces the level of execution and memorization necessary to the bare minimum.

FEATURES: -Difficulty option added to VS CPU KEIKO: -ALL SPECIALS: -10 startup HECTOR: -lowA: increased width -back throw: throw velocity has changed -neutralAB: new animation, superstop, brand new startup/recovery frames -dashForward: -7 active, +7 recovery, now a move that gives meter -dashBack: brand new properties, new framedata, now a move that gives meter -standB: -4 recovery -jumpA: +1 startup, -1 active -downForwardB: +2 active, -2 recovery -downBackB: +1 recovery -downBackA: jump in startup JUNE: -back throw: throw velocity has changed SUB11: -forward/backward throw: frame data and throw velocity has changed -downForwardA: startup +3 -crawl: +1 startup, reduction in speed, increased width QUINN: -downForwardA: more pushup -downBackA: more pushup -downForwardB: -1 recovery BUGFIXES: -continue after Arcade mode bugs (multiple) fixed -hector SWIPE lesson now properly checks for backdash KNOWN ISSUES: -Quinn has no meter/super -some moves turn characters into green boxes -some animations are ugly placeholders