Pocket Rumble is a streamlined, beginner-friendly 2-button fighting game that retains all the gameplay elements that make traditional 2D fighters great, but reduces the level of execution and memorization necessary to the bare minimum.
TRAINING:
-dummy can no longer block overheads while crouching with block all option enabled
-player no longer inherits dummy block options on dummy playback
-controllers now appear properly when switching a dummy to a controller
BUGFIXES:
- throws and throw tech now have true invulnerability
- knockdown frames now universal across the cast
- you can now block clone projectiles when they are far away (lol)
- clone projectiles now collide properly with each other
- parker lightning now resolves fairly
JUNE:
- downbackA added
- clone spawn locations die when they go off screen
- clones now pushback in the right direction
- buffering specials during teleport is now easier
SUB11:
- meter added
- super added
- downForwardA is now downBackA
- new move on downForwardA
- throw direction leniency window decreased
- dash option added
QUINN:
- now playable to everyone (WITH TEMPORARY ART!!!!)
EDIT 0.3.6.1:
- fixed bluescreen when sub11 blocked with full meter