v 0.3.8.0 Patch Notes

Pocket Rumble

Pocket Rumble is a streamlined, beginner-friendly 2-button fighting game that retains all the gameplay elements that make traditional 2D fighters great, but reduces the level of execution and memorization necessary to the bare minimum.

Dev Note: We focused on hiring new people this month so this particular content update is pretty minimal, sorry guys! FEATURES: -Quick taps of upForward/upBack followed by immediate neutral directions now result in jump forward/back rather than neutral jump QUINN: -downBackA: now has proper attackbox collision priority -downForwardA: extremely small pushUp reduction, now has proper attackbox collision priority PARKER: -lightning frames now pause on superstop HECTOR: -downBackB (level2/level3): invuln now lost on recovery EDIT: 0.3.8.1: QUINN: -getting hit in recovery of standB now puts you in standing hitstun BUGFIXES: -sub11 no longer invisible when crawling