v0.37.0

The Perfect Tower II

The Perfect Tower II is a mix between an incremental and a tower defense game. Build a town, manage resources and explore a variety of mini-games and tons of upgrades. Fully automate your game and watch numbers going up!

Hey everyone! This week's update includes more small design changes to make various mechanics less punishing. In general the game should feel casual and focus on constant progress from a player perspective. Smart decision should be rewarded with faster progress but mistakes should not be punished by a setback. At least not without warning or without enough opportunities to prepare. One important change in this update is the sell price for Power Plant components. Experimenting with mechanics is an essential theme of the game. The fact that components in the Power Plant only sold for a fraction of their original price worked pretty much against this theme since playing around would be punished with a net loss in resources. Therefore this update changes the sell price to 100% of the original price which allows you to basically freely move components around. Along with that the building skill that increased the sell factor from 25% to 50% has been changed to improve the conversion rate of town resources to Power Plant resources instead. Apart from that we have reduced the cooldown for the upgrade reset timer inside the Trading Post from 12 hours to 30 minutes. It's very likely that the timer will be further reduced or entirely removed once we have a full overview of all the consequences this will have for things like the shipyard. It should not end up feeling like a necessity to constantly switch between producer upgrades, Shipyard upgrades and tower upgrades during the early game. This upgrade also adds the dashboard back into the game. The new one is way more flexible from a technical perspective. It currently shows a few more values for each building compared to the old one and it only takes a single line of code to add more. Additionally we can add progress bars, buttons as well as images to it. Let us know in the comments or over on discord if there is anything specific you would like to see in the dashboard. Thanks again for all your continues support! [h2]Changelog[/h2] [h3]New Stuff[/h3] [list] [*] added trade amount display to Trading Post UI [*] added new version of the dashboard [*] added exotic skill 'Experienced Merchant' [*] added difficulty selection for stat scaling to sandbox mode [*] added module [spoiler]'Bluecat's Harmonizer'[/spoiler] [/list] [h3]Changes[/h3] [list] [*] change module 'Confusion Field' to type legendary [*] change module 'Kit's Toolkit' to type legendary [*] change module 'Diver's Shield' to type defensive [*] Power Plant components can be sold for 100% of their worth per default [*] Power Plant skill 'Component Recycling' has been replaced by 'Efficient Recycling' [*] reduced default Trading Post upgrade reset cooldown value from 12 hours to 30 minutes [*] slightly reduced difficulty of challenge 15-1 [/list] [h3]Fixes[/h3] [list] [*] fixed module 'Super Bounce' projectile sometimes throwing exceptions [*] fixed module 'Battery Foundation' multiplying damage by 0 at 0% energy [*] fixed pumpkin producers showing wrong icon in production section of tooltip [*] fixed worker tasks for asteroid scanning showing task parameter as internal string [*] fixed description of module 'Dark Sacrifice' [*] fixed canceling of targeted skills disabling unit selection [*] fixed Museum skill 'Research Funding' not applying the correct price reduction for each tier [*] fixed module 'Universal Shield' creating garbage memory when executing its effect [*] fixed reforge level slider showing NaN for modules with 0 levels between tiers [*] fixed challenge 11-3 not multiplying the neutral vs. neutral factor more than once [*] fixed winter wonderland not properly refreshing day of the month based bonuses on scene reloads [/list] __ Follow us on social media to not miss out on any news! Discord: [url=https://discord.gg/fireswordstudios]https://discord.gg/fireswordstudios[/url] Twitter: [url=https://twitter.com/FireSwordStudio]https://twitter.com/FireSwordStudio[/url] Twitch: [url=https://www.twitch.tv/fireswordstudios]https://www.twitch.tv/fireswordstudios[/url] Youtube: [url=https://www.youtube.com/channel/UCDV-wwiAAic-OESAayfUz_Q]https://www.youtube.com/channel/UCDV-wwiAAic-OESAayfUz_Q[/url] Reddit: [url=https://www.reddit.com/r/PerfectTower]https://www.reddit.com/r/PerfectTower[/url]