New this week: New upgrade system, bug fixes, QOL changes. This is a BETA update. Please use the Beta branch in BrVR's steam library page -> gear icon -> properties -> betas.
[b]Overhauled many areas of level 2[/b]
Many areas of level 2 have gotten new props and pipes, random entity spawns, and random loot boxes. There are a few new hallways and a new big warehouse room. Overall these changes make level 2 much more nerve-racking yet fun to loot.
[b]Added a new radio backrooms broadcast[/b]
In this broadcast, Radio Ralphie discusses level 1 and several of the areas within it. There are also several music broadcasts in-between.
[b]Added a new buyable property in level 9[/b]
Level 9 has a new property available in level 2 for 50,000BB. This property is positioned within the BNTG Railway Base and has a good amount of resources inside. It will also set your spawn point to be over there, which is very helpful for exploration.
[b]Added a proper normalmap to a concrete material widely used in the game[/b]
This adds a lot of depth to several walls in the game, including in level 2. It makes them look more realistic.
[b]Added an upgrade to the M4A1[/b]
The M4A1 now has an overall upgrade, which increases damage, firerate, and stability simultaneously.
[b]Added "Demo Tapes"[/b]
These cassettes appear inside of random item cases and contain four songs each. They are some demo tracks that I made and thought would be fun to find out in the wild.
[b]Added some new rooms to level 3-4[/b]
Levels 3 and 4 both got some new rooms. For level 3, it's just a couple of hallways, but for level 4, it's a whole wing of the office. This new wing has two workrooms and will be further customized later. There's a new spawn point within it as well.
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