V. 3.66

BrVR Backrooms Virtual Reality

This isn't your usual low-effort backrooms game: BrVR Backrooms Virtual Reality is an action-adventure survival game. 110+ Levels, 80+ Items, 30+ entities, full physics, sandbox, game modes, craft, trade, explore, weekly updates, Discord. Turn Entities and firearms on or off.

New this week: New survival features and hard mode improvements. This is a BETA update. Please use the Beta branch in BrVR's steam library page -> gear icon -> properties -> betas. [b]Added many new foods[/b] Chocolate bars, Energy bars, Ramen, Cereal, Frozen Pizza, Orange Juice, Whiskey, Chips, and more foods have been added in this update. With new foods come new interactions: Chocolate bars and Energy bars must be opened before being eaten; Ramen must be opened, drenched with almond water, and cooked in the microwave before it can be eaten; Cereal and Chips must be opened before eating and they have a large quantity inside; And lastly, frozen pizza must be taken out of the box and cooked before it can be enjoyed. Whiskey and Orange Juice re-use old interactions. [b]Added stoves and microwaves[/b] Practically anywhere there's a residential microwave or stove in-game, it's been replaced by an useable version. If you find one that hasn't been replaced, let me know on the discord or in the steam forums. The microwave is rather simple: open the door, put in your food, close the door, and turn it on. The oven is more complex: you can either grab the center dial to turn on the stovetop, or open the door and turn on on the oven part itself. This is the only way to cook the pizza. Oddly enough, you can put the microwavable ramen in there, it just takes much longer to cook. [b]Added level 296[/b] Where should all of these new foods go? Level 296 is the answer. Written by our playtester Master Gamer and published to his wiki, it's a large grocery store with several different departments. The lights turn off after a while although no entities spawn since the level is Class 0. There are some special rooms like a maze of freezers, a room with a very high ceiling, and a loooong hallway full of aisles. There are many shopping carts throughout the level that you can push around and shop with. [b]Balanced shotgun shells[/b] Many changes have been made to shotguns that overall buff them. Here's a list of changes: - Buckshot spread patterns for the 870 and Double Barrel shotguns have been standardized - Buckshot does more damage - Buckshot does even more damage up close, with a strong falloff. Although, it's possible to kill things from far away with it if you have a long enough barrel - Barrel length of the 870s and Double Barrels effects spread. The sawn-off variants are very hard to use at over 15 yards or so - Recoil has been altered on the double barrels to feel better, but it still isn't finished - Slugs do less damage - Buckshot and slugs now do extra headshot damage. If you're far out, aiming at the head is the best option The M4, Gatekeeper (and variants), and other shotguns haven't been migrated over to use the new spread patterns for buckshot yet, but the damage changes still take effect. [b]Made Mac-11 logic more realistic[/b] Open bolt weapons are not capable of retaining a round in the chamber typically after the mag is dropped. This is now reflected as well as making it easier to operate slightly. [b]Streamlined Skin-stealer Death[/b] Skin-stealers flop over instantly instead of playing an animation and they also have a new death sound. This makes obliterating skin-stealers with the sawn-off shotgun VERY satisfying. More blood effects coming soon. KNOWN BUGS: Cereal, chips, chocolate bars, energy bars, and cassette players can cause physics issues when put in the backpack. Most times, it should be OK though. Join our discord https://discord.gg/rAhVHZnUuJ Wishlist our other game Bread or Dead VR and try the game! https://store.steampowered.com/app/2380600/Bread_or_Dead/