[b][h1]Patch Notes for 1.0.69
2022-06-24[/h1][/b]
[b][h2]Overview[/h2][/b]
New feature developed for Skábma - Snowfall based on player feedback a navigational aid system that can be seen in many places by drumming, also included are a boatload of other UX improvements and bugfixes. We wish you all a fantastic MidSummer Solstice!
[b][h2]New:[/h2][/b]
[list]
[*] New PathGuide mechanic that guides the player towards major points of interest with a visual effect that is revealed by drumming along main paths and near more common points of interest.
[*] Improvement to Save Game menu in the form of confirmation dialog on save.
[/list]
[b][h2]Changes:[/h2][/b]
[list]
[*] Improve Save/Load Menu UX
[*] Sort savefiles by timestamp in both save/load menus
[*] Visual Redesign of WindPulse effects
[*] Decrease reindeer pet sound volume
[*] Change vocalizations Áilu makes for some Chapter 1 examine objects
[/list]
[b][h2]Fixes:[/h2][/b]
[list]
[*] Fix: confirmation prompts in Save/Load allowing click-through and some hotkeys
[*] Make cloth sounds quieter in a certain late-game location
[*] Add a couple extra guiding visuals to help see the correct path from Lake to Forest entrance
[*] Extend an invisible wall in C5 GreatCaves to restrict players from getting to an unwanted area.
[*] Baked ReactiveRockCeiling animation. Ailu can no longer be thrown off by the rocks.
[*] Add checkpoint on the route to the treasure island.
[*] Fix Barbmu glitching waterplane
[*] Fix Mihkkal gameplay vocalizations playing during a cutscene
[*] Fix Suonjar gameplay vocalizations playing during certain cutscenes
[*] Decrease gameplay audio volume during certain cutscenes
[*] Fix Mihkkal letting out idle vocalizations during a specific conversation
[*] Fix End Credits scrolling getting stuck
[*] Lowered the dolly camera between Village and Great Caves corridor
[*] Tweak volume for some JeanFrancois vocalizations
[*] Fix Ailu Drum Effect earth/air visuals inverted
[*] Cutscenes: Ailu picks drum from the ground more smoothly in PatientZero
[*] Cutscene polish: StalluHunter 2 and WorriedSick
[*] Cutscenes: Ailu picks drum from the ground more smoothly in PatientZero
[*] Cutscenes: Fixed NPC's beard in SpeakingWithTheDevil
[*] Cutscene polish: TheHeroReturns
[*] Cutscene polish: Focused cameras better in TheBadShepherd and WrongWay
[*] Animation polish in CorneredNoaidi cutscene.
[*] Cutscene polish: Tweak cloth and lookat in The Fall part 1 and 2, EveryoneIsSick, TheUpperWorld, Bassireveal, Barbmmureveal, SpeakingWithTheDevil
[/list]