UX and Navigation Improvements

[b][h1]Patch Notes for 1.0.69 2022-06-24[/h1][/b] [b][h2]Overview[/h2][/b] New feature developed for Skábma - Snowfall based on player feedback a navigational aid system that can be seen in many places by drumming, also included are a boatload of other UX improvements and bugfixes. We wish you all a fantastic MidSummer Solstice! [b][h2]New:[/h2][/b] [list] [*] New PathGuide mechanic that guides the player towards major points of interest with a visual effect that is revealed by drumming along main paths and near more common points of interest. [*] Improvement to Save Game menu in the form of confirmation dialog on save. [/list] [b][h2]Changes:[/h2][/b] [list] [*] Improve Save/Load Menu UX [*] Sort savefiles by timestamp in both save/load menus [*] Visual Redesign of WindPulse effects [*] Decrease reindeer pet sound volume [*] Change vocalizations Áilu makes for some Chapter 1 examine objects [/list] [b][h2]Fixes:[/h2][/b] [list] [*] Fix: confirmation prompts in Save/Load allowing click-through and some hotkeys [*] Make cloth sounds quieter in a certain late-game location [*] Add a couple extra guiding visuals to help see the correct path from Lake to Forest entrance [*] Extend an invisible wall in C5 GreatCaves to restrict players from getting to an unwanted area. [*] Baked ReactiveRockCeiling animation. Ailu can no longer be thrown off by the rocks. [*] Add checkpoint on the route to the treasure island. [*] Fix Barbmu glitching waterplane [*] Fix Mihkkal gameplay vocalizations playing during a cutscene [*] Fix Suonjar gameplay vocalizations playing during certain cutscenes [*] Decrease gameplay audio volume during certain cutscenes [*] Fix Mihkkal letting out idle vocalizations during a specific conversation [*] Fix End Credits scrolling getting stuck [*] Lowered the dolly camera between Village and Great Caves corridor [*] Tweak volume for some JeanFrancois vocalizations [*] Fix Ailu Drum Effect earth/air visuals inverted [*] Cutscenes: Ailu picks drum from the ground more smoothly in PatientZero [*] Cutscene polish: StalluHunter 2 and WorriedSick [*] Cutscenes: Ailu picks drum from the ground more smoothly in PatientZero [*] Cutscenes: Fixed NPC's beard in SpeakingWithTheDevil [*] Cutscene polish: TheHeroReturns [*] Cutscene polish: Focused cameras better in TheBadShepherd and WrongWay [*] Animation polish in CorneredNoaidi cutscene. [*] Cutscene polish: Tweak cloth and lookat in The Fall part 1 and 2, EveryoneIsSick, TheUpperWorld, Bassireveal, Barbmmureveal, SpeakingWithTheDevil [/list]