[h1]Overview[/h1]
Quality of life improvements, optimization and bug fixing.
[h2]New:[/h2]
[list]
[*]New VFX that visualizes what object Áilu is currently targeting.
[*]Drumming toggle setting => Choose whether drumming works by holding down the drum button, or whether it’s toggled on/off with the button.
[/list]
[h2]Changed:[/h2]
[list]
[*] Language and audio changes in settings menu are now immediate
[*] Excluded some conversations from the Gossip & Drama achievement requirements
[*] Adjusted sensitivity and acceleration settings
[/list]
[h2]Fixes:[/h2]
[list]
[*] Hide inner compass icons when Pause Menu is open
[*] Landing animation no longer prevents Dashing
[*] Enforce Dash working in some specific edge cases
[*] Fix issue where opening the game sets all settings to defaults
[*] Fix issue with specific case where player can’t jump while targeting
[*] Allow walking and drumming at the same time when Grounded
[/list]
[h2]Optimizations:[/h2]
[list]
[*] Fix unnecessary hitch during first conversation by preparing a global text animation database ahead of time during initial loading
[*] Optimize performance by getting rid of memory allocations caused by targeting system and Conversation system interplay while conversable NPCs exist in Scene
[*] Optimize targeting system performance in general
[/list]