Patch Notes for 1.1.100

[h1]Overview[/h1] Quality of life improvements, optimization and bug fixing. [h2]New:[/h2] [list] [*]New VFX that visualizes what object Áilu is currently targeting. [*]Drumming toggle setting => Choose whether drumming works by holding down the drum button, or whether it’s toggled on/off with the button. [/list] [h2]Changed:[/h2] [list] [*] Language and audio changes in settings menu are now immediate [*] Excluded some conversations from the Gossip & Drama achievement requirements [*] Adjusted sensitivity and acceleration settings [/list] [h2]Fixes:[/h2] [list] [*] Hide inner compass icons when Pause Menu is open [*] Landing animation no longer prevents Dashing [*] Enforce Dash working in some specific edge cases [*] Fix issue where opening the game sets all settings to defaults [*] Fix issue with specific case where player can’t jump while targeting [*] Allow walking and drumming at the same time when Grounded [/list] [h2]Optimizations:[/h2] [list] [*] Fix unnecessary hitch during first conversation by preparing a global text animation database ahead of time during initial loading [*] Optimize performance by getting rid of memory allocations caused by targeting system and Conversation system interplay while conversable NPCs exist in Scene [*] Optimize targeting system performance in general [/list]