Patch Notes for 1.1.108

Skábma™ - Snowfall

The rhythm of nature is in danger! You are Áilu, a young Sámi whose ordinary reindeer herding day turns into an adventure. Learn the old ways of the Noaidis, Sámi Healers. Harness the powers of the Noaidi Drum and the Familiar Spirits to fight against a disorder spreading across the land!

[h1]Patch Notes for 1.1.108[/h1] 2023-05-01 [h2]Overview[/h2] Many quality of life improvements! It is well worth checking out the new features section, especially if you like to hunt achievements or want to know how complete your playthrough was. Some visual improvements in the form of far less visual pop-in due to model changes at varying distances. [h2]New:[/h2] [list] [*] Chapter Selection added! When the game is completed once, the title screen will include a new menu that enables players to load different points in the game. [*] Improved Achievement hunting! [olist] [*] Collectibles, viewed Cinematics, visited Yoik Spots and Locations and read Dialogue are saved globally. Players can use the Chapter Selection to return to specific points in the game to get what they missed [*] "Collectibles available" and “Dialogue read” are listed for chapters in Chapter Selection [/olist] [*] Pause Menu now shows how many collectibles are available in the current location of the game. The menu only shows collectibles that can be reached at that point of the game. [*] Map highlights Áilu’s location for easier awareness. [*] “Photopause” added to D-Pad left or P-key on keyboard. Feature intended for taking screenshots easier. Photopause will freeze time while allowing moving the camera and changing camera distance and orientation, the same way it works during normal gameplay. Note that it does NOT include features commonly seen in ”Photo Mode” such as a free camera, filters or color adjustments. [*] Recenter Camera to Checkpoint Orientation when loading a Save [*] UI feedback / Flash Ability Icon on top of Attunement Icon when using Ability while drumming [*] Attunables (Bleeders) have an UI indication as to what attunements can be cast on them. The prompts can be set OFF in the Settings Menu. [/list] [h2]Changes:[/h2] [list] [*] Improvements to some tutorials [*] Smoother model changes across distances when the LOD changes. [/list] [h2]Fixes:[/h2] [list] [*] Spirit Icons getting stuck/greyed out after a cutscene transition [*] Ailu’s LookAt could sometimes override interactable and lockable targets [*] Certain enemies were acting less bright than intended [/list]