The Last Plague: Blight is an authentic survival experience rooted in realism and immersion. Endure the hazards of a brutal open world and uncover the origins of a mysterious disease. You are humanity’s final hope in ending the Blight
Addressing some late game performance issues and a few other fixes in this update, as well as new co-op game respawn settings. Gamepad/SteamDeck support is still coming very soon!
[b]Additions:[/b]
[list]
[*] Added co-op game setting to allow respawn position update via sleeping. You can enable this when loading an existing co-op game save
[*] Added co-op game setting to change the items you respawn with: basic items (current setup) and no items (to reduce backpack spam)
[*] Added camera collision for cabin interiors in third person mode to allow for a much better experience inside
[/list]
[b]Fixes:[/b]
[list]
[*] Fixed extreme Blight cloud growth in very long games (day 50+) causing large framerate drops and delays in loading objects in the world. Note that loading these pre-0.9.9 saves will run a process to greatly trim down the amount of clouds in the world
[*] Fixed very long games getting save data files that were too big to load into memory and resulted in a "save corrupted" message
[*] Fixed another cause of "save corrupted" messages for cases where the game info file is corrupted somehow. In such cases a warning will show up explaining the issue and that any game settings (such as name, max players, difficulty, etc) will be reset to defaults to allow the save to be loaded
[*] Fixed recipes that use liquid input ingredients to properly take the specific liquid out of containers instead of using the whole mixture, avoiding exploitable scenarios
[*] Fixed the climb over mechanic so that it avoids collision checks with player held items like a clay jar, causing the character to shoot up to the sky when starting the climb over interaction
[*] Added creature pathing avoidance for fences to hopefully fix up creatures glitching over them when walking normally
[*] Fixed cave water not being visible in most cases
[*] Fixed not being able to interact with cave water
[*] Fixed up a lot of various uncaught errors that could be slowing down the game
[/list]