The Last Plague: Blight is an authentic survival experience rooted in realism and immersion. Endure the hazards of a brutal open world and uncover the origins of a mysterious disease. You are humanity’s final hope in ending the Blight
A small set of fixes this time to address some recent bug reports, a larger update with new camera controls will come out mid next week! Thanks for playing the game everyone!
[b]Fixes:[/b]
[list]
[*] Fixed oleander burn pile's clearing being reset after a few days. Now if the center of the cloud is cleared, the cloud will slowly start shrinking every day after
[*] Fixed glass bottle position when placed on the ground
[*] Fixed clay brick kiln items getting wet in the rain even if covered by a roof
[*] Fixed bones not being placeable in the fire pit's drying area
[*] Fixed error loop relating to digging and water updates that could cause performance degradation
[*] Fixed tilling soil not working for co-op joining players
[*] Fully fix decontamination percentage not showing up for co-op joining players
[*] Added recipe for copper ingot & tin ore pieces to make bronze
[/list]
[b]Balance:[/b]
[list]
[*] Greatly increased decontamination rate for all food
[*] Reduced requirements for oleander burn pile blueprint and slime oil oleander leaf crafting recipe
[/list]
[b]Other changes:[/b]
[list]
[*] Fungus placement in Blight clouds is now clustered in the center to give a better visual cue on where to target the clearing
[*] Blighted fungus is no longer selectable since the item isn't used in the game yet
[*] Increased small bone stack size to 4
[*] Allowed berries and pine nuts to be decontaminated
[*] Prevent auto-pickup from picking up placed items like rabbit snares or clay molds
[/list]