[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/e1fc4775b4fa005382e16086a11337b9372c96f3.jpg[/img]
[h1] [b]Story, Weapon, UX, Menu Improvements and [i]New Enemy[/i][/b] [/h1]
Hey A-Tech Fans!
After a bit of a silence we're close to releasing our next [b]huge[/b] update([b]06.06[/b])! Below you can find summary about it's contents.
[i]If you are into details do not worry, we will come back with an extended version when the update is out.[/i] Until then feel free to check our [url=https://twitter.com/ATechCybernetic] Twitter page[/url] and participate in our community on [url=https://reddit.com] Reddit[/url] and [url=https://discordapp.com/invite/R3cbvvv ] Discord[/url]
It contains many improvements, content and fixes based your feedback (that we're extremely thankful for).
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/743c793da0a7aa922576dd65a11f42a8af104ca8.jpg[/img]
[h1] [b]Story and mood improvements[/b] [/h1]
[list]
[*]Major sound and music overhaul.
[*]Tablet notes with additional story elements
[*]Reworked narration
[/list]
[h1] [b]Enemies and fights[/b] [/h1]
[list]
[*]New enemy: Shotgunner (watch out for close encounters)
[*]New look for zombies, multiple “levels” for enemies (more hp and damage)
[*]Hangar fight rework (at the end of chapter 02)
[/list]
[h1] [b]Weapons[/b] [/h1]
[list]
[*]New melee weapon – Eden Baton
[*]Adjusted melee weapon colliders (less likely to go right through the enemy)
[*]Some gun damage adjustments
[*]New gun handling method
[/list]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/a8d67ebc757c0e64b01c00d9094f7f759777ad05.gif[/img]
[h1] [b]UX and Gameplay[/b] [/h1]
[list]
[*]New looting method
[*]Achievements
[*]A multitude of UX changes
[*]Swarm leaderboard
[/list]
[h1] [b]Menus[/b] [/h1]
[list]
[*]New Inventory - Gun selector menu
[*]Reworked In-game menu
[*]Reworked Death menu
[/list]