Update v0.13.1 - Smooth Turn

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/3df526db3ca281539aa73879e3c8ffc2531959fd.png[/img] Our [url=https://steamcommunity.com/games/578210/announcements/detail/1666769865925512144]Anniversary Sale is still going[/url] until Thursday, but our next update is already live, containing the long awaited "Smooth Turn" option for both the Rift and the Vive along with another upgrade to the A-Tech soundscape. [list] [*]Oculus controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before [*]HTC Vive controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning when touching right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning when tapping on thumbstick left/right side. (Please note that you don’t have to press it. This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before [*]Sound effect updates We are transitioning to a [b]fully spatial binaural audio system[/b]: -A lot of player, enemy and gun sounds made binaural -Chapter 03 got it’s nice ambient sounds -Added reverb zones to story levels -Better versions of some sound effects (e.g. barrel explosion, headshots, crystals) [/list] We hope you'll enjoy the new features. You can look forward to our next Story Chapter coming in a few weeks! (worst case scenario:end of April) [url=https://steamcommunity.com/games/578210/announcements/detail/1665644509091005164] Chapter 4 is quite a break from our usual level design[/url], so we're very curious about your feedback! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/e8f0657709747ddfc25aa6cc5c8ac61bc1d5fd16.gif[/img] See you in the comments, The Devs