Update v0.14.0 - Out now!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/b1c70640a8500c4ae2e39f6f0604785ae77435d5.jpg[/img] Hi A-Tech Fans, Our latest major Update (v0.14.0) is officially out now! We have added new stuff, fixed a lot of bugs, fine-tuned the gameplay, optimized performance and so on. Many of you will be pleased, give it a try! If you have any question we have good news for you: our [url=https://steamcommunity.com/app/578210/discussions/0/1634111706739903236/] FAQ[/url] has been updated too. If you still have questions don't hesitate to reach us! [url=https://twitter.com/ATechCybernetic] Twitter[/url] [url=https://www.facebook.com/ATechCybernetic ] Facebook[/url] [url=https://discordapp.com/invite/R3cbvvv ] Discord[/url] [h1] [b]Story and mood improvements[/b] [/h1] Major sound and music overhaul. Tablet notes with additional story elements [list] [*]We have added many Tablet Notes that you can pick up, scroll, read and immerse yourselves in the demise of A-Tech Inc.. It is highly recommended to take your time and have a look at them, they enhance and color our story beyond the narration. [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/890fe8604f06ecceed5fd6184afa675b2aed4631.gif[/img] Reworked narration [list] [*]We can’t emphasize enough that your feedback is extremely important for us. Many of our players said that our narrator is a [i] bit irritating [/i] so we reworked it and introduced a whole new character! Give it a try again, there are some surprises waiting for you! [/list] [h1] [b]Enemies and fights[/b] [/h1] New enemy [list] [*]Our new enemy is called the Shotgunner – and he has a… wait for it… Shotgun! Watch out for those close encounters! [/list] New look for zombies, multiple “levels” for enemies [list] [*]This means the usual variation in hp and damage but there is something more in it. It affects their priority: for example shooters will cull down lesser zombies now. [*]Zombie HP and damage reduced on easy. [/list] Hangar fight rework (at the end of Chapter 02) [h1] [b]Weapons[/b] [/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/a8d67ebc757c0e64b01c00d9094f7f759777ad05.gif[/img] Eden Baton – new “sword-like” melee weapon [list] [*]It’s much longer and deadlier than our previous melee weapons. Get ready for the chopsticks you’ve always wanted for your zombie-sushi! [/list] Adjusted melee weapon colliders (less likely to go right through the enemy) Gun damage adjustments [list] [*]A thrown weapon’s explosion damage has been reduced to 60% of its previous value (because of the new weapon selector). [*]Headshot damage increased on every difficulty. [/list] New gun handling method [h1] [b]UX and Gameplay[/b] [/h1] New looting method [list] [*]Loot are now automatically used on pickup. This actually means that the stomach-pouch is gone for good, making the game more arcade-ish, user-friendly and intense. [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/881b2be8d2d473af656007d072f2ad47dd666563.gif[/img] Achievements A multitude of UX changes Hard mode changes [list] [*]Negative modifier for loot amount removed from Hard difficulty [*]Slight damage reduction for Hard difficulty. [/list] [h1] [b]Menus[/b] [/h1] [b]New Inventory - Introducing the Weapon Selector menu[/b] [list] [*]With the new weapon selector menu you now have a basic inventory. With every piece of ammo picked up you can spawn a weapon. Please note that only unlocked weapons can be spawned regardless of ammo. Just see the achievements for information on your unlocks. ;) [*]How to use it? [olist] [*]With an empty hand, Press and hold the trigger button. [*]Hover over the weapon you want to use. [*]Release trigger button. [*]The selected weapon is spawned into the nearest holster. [/olist] [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28133510/1c42d3e51aefedbf2f5d85701f1938d57b9ab095.gif[/img] Reworked In-game Menu Reworked Death Menu [h1] [b] Performance optimizations on all chapters and enemies. [/b] [/h1]