Update: v0.1.14.0

[b][h1]Changelog[/h1][/b] [h2][b]Game[/b][/h2] [h3]πŸš€ Features[/h3] [list] [*] [b](Eyes Customization)[/b] Implemented customizable eyes shadows [*] [b](Clothing)[/b] Added Christmas dress item [*] [b](Shaders)[/b] Added lighting calculation to eyes shader [*] [b](Shaders)[/b] Added fur shader [/list] [h3]πŸ› Bug Fixes[/h3] [list] [*] [b](Shaders)[/b] Changes in normals scaling now correctly affect the outline [*] [b](Mods)[/b] Disabling, enabling and then reloading mods no longer leaves the mod in a partially loaded state [/list] [h3]🚜 Refactor[/h3] [list] [*] [b](shaders)[/b] Completely refactored the shaders library, splitting the main ubershader in reusable chunks and streamlining the addition of new shader variations. [/list] [h3]πŸ“š Documentation[/h3] [list] [*] [b](shaders)[/b] Added documentation to some functions in Utils.hlsl [/list] [h3]βš™ Miscellaneous Tasks[/h3] [list] [*] Reorganized shadergraph preview bypass for shadows for easier readability [/list]