Update: v0.1.13.2

[b][h1]Changelog[/h1][/b] [h2][b]Game[/b][/h2] [h3]πŸš€ Features[/h3] [list] [*] [b](Steamworks)[/b] Added basic rich presence for the Maker and Studio [*] [b](Graphics)[/b] Initial SubSurface Scattering implementation [/list] [h3]πŸ› Bug Fixes[/h3] [list] [*] [b](Accessories)[/b] Accessory parents are no longer incorrect when wearing a hair object that has bones with the same target name (reported by the community) [*] [b](Dataobjects)[/b] Newly saved cards can no longer be loaded as the wrong type (character as a studio scene or vice versa) (reported by the community) [*] [b](Skin clipping adjustments)[/b] Large clothing using skin clipping-fix no longer take a significant amount of time to load [*] [b](Skin clipping adjustments)[/b] Clothing that contain half-states no longer break when used with skin clipping-fix (reported by the community) [/list]