[b][h1]Changelog[/h1][/b]
[h2][b]Game[/b][/h2]
[h3]π Features[/h3]
[list]
[*] [b](Steamworks)[/b] Added basic rich presence for the Maker and Studio
[*] [b](Graphics)[/b] Initial SubSurface Scattering implementation
[/list]
[h3]π Bug Fixes[/h3]
[list]
[*] [b](Accessories)[/b] Accessory parents are no longer incorrect when wearing a hair object that has bones with the same target name (reported by the community)
[*] [b](Dataobjects)[/b] Newly saved cards can no longer be loaded as the wrong type (character as a studio scene or vice versa) (reported by the community)
[*] [b](Skin clipping adjustments)[/b] Large clothing using skin clipping-fix no longer take a significant amount of time to load
[*] [b](Skin clipping adjustments)[/b] Clothing that contain half-states no longer break when used with skin clipping-fix (reported by the community)
[/list]