Update Patch Notes v1.0.4

Knight Crawlers

Spawn your own enemies in this wobbly physics based rogue-lite action RPG and mow down hundreds of foes to your heart’s content. Fend off the Hordes of the Corrupted Realms by choosing powerful skill cards, enchanting equipment, and extracting living essence to upgrade your crawler.

Hello peeps! I am slowly but surely going through everyone's reports, feedback, and suggestions and getting updates out as fast as I can. With that being said, patch 1.0.4 is now live and below you will find the changelog. [b]UPDATE 1.0.4 PATCH NOTES[/b] [list] [*] [b]Earthquack now drops a Domination Rune as intended[/b]. She now also drops a lot of juicy loot and cosmetics, making farming her a lot more worthwhile. Her damage has also slightly been rebalanced. [*] Earthquack's Crawler Duty now properly updates to the next step after being defeated. [*] Earthquack's immunity to active skills is now properly displayed on her health bar. [*] [b]Attack speed now affects melee attack speed as well.[/b] Thank you to the kind soul who suggested this on Discord! [*] Base melee attack speed has been increased by 20% to make melee attacks feel better in the early game. [*] Fixed a bug where your character visuals were not loading properly, leading you to be headless and naked. [*] General Items (glyphs, cosmetics, domination runes, and artifacts) no longer get looted if you are not actively looking at their tooltip. [*] Visual effects have now been added for the Dominion passives from the Brawler tree. [*] Dropped items should stack less frequently making it easier to go through them. [*] Fixed a bug where if you received health while Celestially Blessed the health bar UI would not visually update as intended. [*] Fixed a bug where if you died while inspecting a General Item the tooltip would haunt you in your Sanctuary until you found another General Item in a subsequent crawl. [/list] Thank you for your patience and continued support through suggestions, feedback, and bug reports, I really appreciate it. I know a big sticking point for many people is key rebinding and I am working hard on getting that implemented as soon as possible. I am committed to getting as many of these bugs fixed as soon as possible so I can move on to the fun and exciting content updates I have planned for Knight Crawlers! As always, the best place to report bugs, give feedback or suggestions, or ask general questions is through our [url=https://discord.gg/tm73je8kWn]Discord Server[/url]. Thank you, and I am really appreciative of everyone's feedback and patience. Chaja