Design, build and program robot cells in Virtual Reality.
In this update I wanted to address a couple of issues I picked up during testing and added some requested features:
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[td]Fixed issue where gripper display items could not be picked up[/td]
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[td]Reversed global and local button locations on control pendant[/td]
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[td]Added ability to remember which training screen you were on between sessions[/td]
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[td]Added function to change lobby spawn position to be center hub after first run[/td]
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[td]Changed default unmounted material handling speed of universe robots to 1 m/s from 4 m/s[/td]
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[td]Fixed issue when loading program with attached positioner and flyby points, flyby points would be parented to positioner faceplate and not robot[/td]
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[td]Fixed issue when saving layout that was created from restoring program with linked positioner, linked positioner ID was incorrect on reload[/td]
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[td]Fixed issue when changing waypoint type from normal to flyby, waypoint remained parented to positioner faceplate[/td]
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[td]Added new prop inspection table in world building room[/td]
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[td]Enforced minimum placement height for fume hood[/td]
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I have ordered a Rift and will be adding Rift support starting this week. Happy building!