Update Notes 1.0.6

VR Robotics Simulator

Design, build and program robot cells in Virtual Reality.

In this update I wanted to address a couple of issues I picked up during testing and added some requested features: [table] [tr] [td]Fixed issue where gripper display items could not be picked up[/td] [/tr] [tr] [td]Reversed global and local button locations on control pendant[/td] [/tr] [tr] [td]Added ability to remember which training screen you were on between sessions[/td] [/tr] [tr] [td]Added function to change lobby spawn position to be center hub after first run[/td] [/tr] [tr] [td]Changed default unmounted material handling speed of universe robots to 1 m/s from 4 m/s[/td] [/tr] [tr] [td]Fixed issue when loading program with attached positioner and flyby points, flyby points would be parented to positioner faceplate and not robot[/td] [/tr] [tr] [td]Fixed issue when saving layout that was created from restoring program with linked positioner, linked positioner ID was incorrect on reload[/td] [/tr] [tr] [td]Fixed issue when changing waypoint type from normal to flyby, waypoint remained parented to positioner faceplate[/td] [/tr] [tr] [td]Added new prop inspection table in world building room[/td] [/tr] [tr] [td]Enforced minimum placement height for fume hood[/td] [/tr] [/table] I have ordered a Rift and will be adding Rift support starting this week. Happy building!