Dive into the ultimate winter survival experience and see if you can survive long enough for rescue to arrive. Experience our unique sanity system that takes survival to the next level.
[h2]New & Improvements[/h2]
[list]
[*] You can now mark your Favorite Schematic in the Crafting Tab.
[*] Added Leather Patch recipe at adaptation level 31 allowing you to repair the 4th tier of clothes.
[*] Added detailed description for ‘RRI’ in the Journal.
[*] Improved UI hints for repairing damaged clothing with repair patches.
[*] Chicken of the Forest Tea recipe is now added to the booklet when you pick up the mushroom for the first time. This change does not work retroactively, yet.
[*] Added ‘Other’ tag to the list of displayed death causes.
[*] Added a loot table to "road kill" wolves, meaning wolves killed by the trolley.
[*] Added new checkpoint and clear reset point to the “Footsteps of a Friend” quest.
[*] The path to the Overgrown Village has been reworked to make it more visible.
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[h2]Balance[/h2]
[list]
[*] Stone throw damage has been reduced [from 5 to 1.33].
[*] Changed rabbit HP, so it’s still killable with single stone throw [HP from 5 to 1], but the stone not being overpowered for unintended purposes.
[*] Added the correct weight for the foundation item for the endless home scenario [0 to 8].
[*] Adjusted weight of various items:
[list]
[*] rabbit skin [0.5 to 1]
[*] dried rabbit skin [0.3 to 0.6]
[*] rabbit foot [1 to 0.3]
[*] boar skin [0.5 to 2.5]
[*] dried boar skin [0.25 to 1.5]
[*] broken boar tusk [1 to 0.8]
[*] deer skin [1.5 to 4]
[*] dried deer skin [1 to 2.5]
[*] deer antlers [1 to 3]
[*] broken antlers [1 to 2]
[*] wolf skin [1 to 3]
[*] dried wolf skin [0.5 to 2]
[*] animal bone [0.7 to 0.9]
[*] small animal bone [0.5 to 0.4]
[*] fur pieces [0.5 to 0.8]
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[h2]Bugfixes[/h2]
[list]
[*] Blocked possibility of starting Cold Wave with the use of keyboard shortcuts.
[*] You don’t need to click twice to close the end screen at the end of Story.
[*] Fixed a bug that could cause you get under the game world when sliding down the rope near the first hot springs.
[*] Fixed secondary interaction problem with character picking up the snow.
[*] Fixed issue with exploration music after Mike jumped off the cliff.
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