Update 7.5: Hotfixes

Into the Dungeon

Into the Dungeon is a Co-op Roguelike Deck builder - Fight enemies by collecting class-specific cards and use them in combat to defeat your foes. Band together with 4 player co-op and unleash synergies between classes. Discover special artifacts and plot your course through an ever changing map!

[h1]Update 7.5 Hotfixes[/h1] Hello! I got some quick feedback from players about some bugs that popped up from the last update and I wanted to get them squished ASAP. Find a list of the changes and fixes below! [h2]Changes[/h2] [list] [*] [b]Dungeon boss[/b] is once again even [b]easier in single player[/b]. Hopefully experienced players will be able to consistently beat the game playing solo now. [*] Added a tooltip to [b]Shooting Stars[/b] explaining what the comet card does [*] [b]Players revive[/b] after being downed[b] to a flat 20hp in multiplayer[/b] [*] Added SFX for firebolt and firebolt+ [*] The [b]Heal button at campfires now show exactly how much HP they restore[/b]. This will allow you to make an informed decision whether to heal or remove a card [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed the fallen sand obelisk that was popping out of the portal in between stage 1 and stage 2 [*] Fixed the number of stars at the end of a battle to show the appropriate 8 star holders instead of 10 [/list] That's all for now. I will be working on some bigger bug fixes in the coming week and some QOL improvements. Once that's complete I have some exciting new visual updates that will be implemented with our transition to [b]1.0 Full Release[/b] at the end of [b]February/March[/b]! Thanks for reading Jamie FROG Game Studios