Into the Dungeon is a Co-op Roguelike Deck builder - Fight enemies by collecting class-specific cards and use them in combat to defeat your foes. Band together with 4 player co-op and unleash synergies between classes. Discover special artifacts and plot your course through an ever changing map!
[h1]Update 3 Patch Notes![/h1]
[img]https://clan.akamai.steamstatic.com/images/44359729/6a4369a4b343f83f5be9c62709602d28018dd818.gif[/img]
Thanks to everyone who has been playing and sharing the game! We hope you enjoy our second weekly update.
[h2]Balance Changes[/h2]
We've adjusted the difficulty for some of the forest encounters, making them easier in most cases. In the desert you will see a host of new encounters that we are excited for you to experience!
[h3]Card Changes[/h3]
[list]
[*] [b]Fencing[/b] now gains block whenever you play a piercing card.
[*] [b]Sweep[/b] now returns on [b]bludgeoning[/b] instead of piercing
[/list]
There are a couple of other changes to cards, but they are all relatively minor.
[h3]General Changes[/h3]
We have changed the battle end animations. Take a look at the gifs on this page!
[img]https://clan.akamai.steamstatic.com/images/44359729/2463c30b8ae1f39c3d2cc09c5e5a273c077e87aa.gif[/img]
There are 5 new enemies in the Desert and we have updated all of the encounters!
[list]
[*] [b]Scarabs[/b]: three scarabs that each apply a different buff to each other.
[*] [b]Scorpion[/b]: the scorpion has a venomous hide. Watch out if you use a lot of multi-attacks in your deck!
[*] [b]Mummoner[/b]: the Mummoner introduces new mechanics and spawns explosive mummies! Watch out for this new elite encounter in the desert.
[*] [b]Mummy Spawn[/b]: spawned by the Mummoner, these side-kick minions explode after a certain amount of time, dealing damage equal to their current hp.
[*] [b]Sand Guardian[/b]: The sand guardian and it's obelisks wear down your entire party with aoe attacks, special statuses, and stacking poison.
[/list]
[i]Additionally, the [b]Beetle[/b] can now taunt![/i]
[h2]Bug Fixes[/h2]
[list]
[*] Retain cards now get discarded at the end of combat.
[*] [b]Double edged knife[/b] reduces block gained properly on clients.
[*] Fixed card text on [b]Virtuoso[/b] to accurately represent what the card does
[*] Added missing upgrades to several cards.
[*] [b]Beacon of Hope[/b] is temporarily removed while we work on a fix
[/list]
[h3]Next Week[/h3]
Overhauling the Dungeon enemies!
Thanks for reading!
Jamie
Lead Developer
FROG Game Studios