Miscreated is a multiplayer online hardcore survival game set in a post-apocalyptic future. You will need to survive against mutants, players, and even mother nature herself.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/7093822/c23757ab77f22afce5f86bc932e43f5f1caa18dd.jpg[/img]
[h1]Air Drops[/h1]
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[*] Random air drops have been added to the game, courtesy of the Amalgamated corporation
[*] At a random interval, an airplane will fly across the map and drop a crate at a random location
[*] The contents of the crate are themed (medical, military, etc.), but the exact contents are randomized each time
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[h1]Database Changes[/h1]
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[*] The need for a central i3d database is now removed and will no longer be supported
[*] All i3d servers which have been using the central database will now automatically import all existing data to a local SQLite database
[*] On each server start, the server will automatically make a copy of the miscreated.db in a folder named DatabaseBackups
[*] The last 20 copies of the database will be kept in the DatabaseBackups folder
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[h1]Custom Chat Commands[/h1]
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[*] The method to create custom chat commands has been changed and will make modding in new chat commands a lot easier
[*] For some examples, see the file named Scripts/GameRules/ChatCommands/examples.lua in the Scripts.pak file
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[h1]Modding[/h1]
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[*] Lua script binds have been added to expose some parts of the base building system
[*] Lua script binds have been added to expose some parts of the faction system (see the examples.lua file mentioned above)
[*] Lua script binds have been added to expose all player stats, so they can be read or modified - stamina, poison, etc.
[*] Fixed Editor crash when using the Reload All Scripts menu option in the Miscreated Editor
[*] Fixed issue where spawned in jerry cans and propane tanks would have water in them
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[h1]Crafting[/h1]
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[*] Reduced the number of Iron Ingots from 4 to 2 to craft Sheet Metal
[*] Reduced the number of Iron Ingots from 2 to 1 to craft Nails
[*] Added several more country flags that can be crafted as a base building part
[*] Craftable ammo boxes added
[*] Reduced crafting time on BioFuel and C4 bricks
[*] Adjusted C4 traps recipe to be crafted with a C4 explosive instead of the individual components
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[h1]Game[/h1]
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[*] Fixed issue where players respawning within another player's relevance range would not equip their clothes correctly
[*] Empty backpacks and primary weapons (with attachments) can be stored in crates, tents, and vehicles
[*] Fixed the !base chat command so it will always display information about your base on the current server
[*] The !base command will also output information about a clan member's base
[*] Fixed sv_password so it can be used on clients (required to connect to password protected servers)
[*] Fixed wrong message when you can no longer harvest from a Coal or Pyrite node
[*] Fixed incorrect error message displayed when trying to join a server (Mod vs. Whitelist error messages)
[*] Adjusted the "refill" timer on harvestable resource nodes
[*] Fixed an issue that could cause bases to be validated a lot more times than needed (falling parts check)
[*] Fixed an issue where the action menu would not appear at times when targeting a crate/fireplaces/furnace
[*] Fixed an issue with weather mods not being properly loaded on the clients
[*] Enabled server countdown to restart warning messages
[*] Enabled the !uptime and !restart chat commands
[*] Traps that don't get destroyed when triggered will now trigger when they take any damage - bear trap, cans trap, etc
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[h1]Bases[/h1]
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[*] Only clan owners and officers can invite someone to a clan
[*] The Invite to Clan action will only appear if the inviter's weapon is lowered
[*] Damage to base parts is now determined by the closest point on the part's bounding box to the explosion point, so even if a corner is within range it will take some damage. No longer is it based only on the part's origin.
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[h1]Items[/h1]
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[*] Ropes can now stack to 10
[*] Increased the number of rounds ammo boxes can hold, but also increased their weight
[*] Ammo boxes display what type of ammo they hold on their inventory icon
[*] Improved the C4 explosion particle effect and changed the sound effect it uses
[*] Improved the particle effect that's displayed when using the Pickaxe
[*] Fixed issues related to packing up traps: C4 2m, Cans 2m, Flare 2m
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Please share all feedback regarding this update here:
https://steamcommunity.com/app/299740/discussions/0/1638662230365737551/