UPDATE 1.02 - A Little More Time Given If You Play Against the Electro-Blob and Slight Nerfs given to Electro-Blob speed increases

Laser Ball

In this fast and furious action retro game, you'll need to race against time and use a laser gun with precise shots to neutralize and collect electrified bouncing balls and deposit them safely out of harms way.

As I've stated before the release of version 1.0, this game would continue to get little patches as needed to adjust the balance of the game and any bugs that might come up. With update 1.02 here, the only change is a little more time has been added if you choose to play against the Electro-Blob (You can turn the Electro-Blob off with a check mark option on the welcome screen) The additional time given for accepting the Electro-Blob in your game is not much but I feel like it will help better balance the game. The formula used is a base 5 seconds at level 1 plus an additional second added for every round level number you advance to. So for example, at level 8 you'd get 5 additional seconds plus 4 seconds for the level 8 making a total of 9 additional seconds. At level 10, you'd get the initial 5 seconds plus 5 more seconds for level 10 making a total of 10 additional seconds and so on. This may be tweaked as needed. The speed increases of the Electro-Blob as you advance in levels was also changed to a more gradual increase once you reach level 15. Before this patch, the maximum speed of the Electro-Blob went up the same small amount every level, and with this patch, the maximum speed gradually declines after level 15. Keep in mind that the Electro-Blob will still have a higher maximum speed every time you advance a level in your game, however the increase in potential max speed gradually declines starting at level 15 now. Please note that the balls themselves have NO maximum speed and will continue to move faster for every level you advance. The Electro-Blob should now not be able to touch you regardless of how big it is if you are in your safe zone. Before this patch, sometimes the Electro-Blob could extend into your safe zone and electrocute you if it was very large. This has been fixed now and should feel more "fair" if you are well inside your safe zone area. Right now, you still also take a 30% point penalty for choosing to play without the Electro-Blob on all point scores except for accuracy shot bonuses given at the end of each level. I hope you are enjoying my game, let me know in the forums or comments below!