Update 0.8.72

The last level of Elysium was completed pretty quickly! The next update will focus on the Island, as the next story mission will be directly related to it. Also, the update includes some improvements to the cooperative mode. Not many people play in co-op so I'm glad to hear any feedback on it. For now, thanks to Krato for his feedback. [list] [*]A new story level, and one new item of equipment. [*]TAA is better tuned, the picture is now crystal clear. [*]Enriched the background of Elysium on the first and second missions. [*]A tiny lens flare effect was added. [*]Fixed some bugs with enemy “cores”. [*]SSGI is working again. It broke down unnoticed when switching to Unity 6. [*]Fixed some issues with cubemap rendering when their color scheme did not match the scene. [*]Changes to some sounds to avoid noise. [*] Improved the layout of the main interface. Now everything is a little more compact, and better centered, and the text description of special actions when selecting them has been removed. [*]The minimum shadow quality setting now completely turns off the sun, which looks pretty good as if it were overcast. [/list]