Update 0.49.8: Preview 1

CloseCall

An explosive racing fantasy.

Hello! I'm here to share about current development progress of CloseCall and what to expect in our next update. We are in the process of adding a British coupe to the vehicle line up: [img]{STEAM_CLAN_IMAGE}/39066811/d88f6b955ef294eb322eb992bf28ddd063608391.png[/img] [img]{STEAM_CLAN_IMAGE}/39066811/7d5a0ed611effa184b3fcc1a07ade2f0fbd7359e.png[/img] [img]{STEAM_CLAN_IMAGE}/39066811/51590ea79f00f83d1bac2c36fa45c526147a2eee.png[/img] [img]{STEAM_CLAN_IMAGE}/39066811/a422337823c778fb27749ad1916864947aca33b1.png[/img] We are overhauling our damage system for more satisfying crashes and more intense action. We have improved vehicle models with doors, hoods and trunks that are able to swing out when wrecked. We also enabled the ability for vehicles to split in large pieces. Cars can be split into front, middle and rear sections as shown below: [img]{STEAM_CLAN_IMAGE}/39066811/6628cddb914fd33abd784e5eaf646a0904e38ec8.png[/img] We are also experimenting with health based damage system for vehicles. We aim to make each lap a fight for survival until the next lap, with damage effecting vehicle performance. However, we must figure out penalties for pit lane repair and a regular crash out so that gameplay is fair and balanced. Stay tuned for more! Thank you! Please visit our discord here: [url=https://discord.gg/YFaGt6M]Discord Server[/url] Check out the Development Youtube Playlist/Channel: [url=https://youtube.com/playlist?list=PL24Of4lY1Xt3i6PxGpKz5KBD-Mzb0HlDP]Playlist[/url]