Upcoming Update & A Small Tease

Highrise City

Highrise City offers a new spin on City Simulations & Tycoon games expanding the economy and resource management aspect. Experience a modern take on the genre enriched with a complex resource based economy system.

Greetings Builders, The next update is right around the corner. This is one of the biggest updates so far and will improve a lot of small details for [b]Highrise City[/b] - and it will also prepare the game itself for future updates. We plan to release the next Update before Easter, so expect it to arrive next week. Obviously, you never know and things could take slightly longer. We have redone more than 300 icons for the builder menu. We have improved the stability of the game and yes, we even found the bug which made water pipes disappear from time to time. We updated lots of buildings and tweaked the balancing a lot. We have adjusted the milestones, the amounts trucks can load and we also were able to improve the usability of the game. But there is one thing you have been asking for a long time. And we finally managed to find a solution for the voxel based terrain. Pedestrian Walks are now on the nearly same level as the ground itself. So those of you, waiting for this fix - it will arrive in the coming days. The full patch log will be unveiled once the patch drops. [h2]Speaking of features you requested...[/h2] So, you've been requesting a certain feature for a while. And we've been working on that one for a long time now and we think the time has come to finally share... something. It will take a bit till everything is finished but expect that feature to come out later this year: [previewyoutube=9pwtAn26w4g;full][/previewyoutube]