Patch 1.2.0 20230921 Released

Highrise City

Highrise City offers a new spin on City Simulations & Tycoon games expanding the economy and resource management aspect. Experience a modern take on the genre enriched with a complex resource based economy system.

Hello dear Mayors! First of all: We would like to thank you. The launch of Highrise City left us without words and we've crawled through your feedback and prepared a first patch - but that's not all. We plan to update the official Trello Roadmap tomorrow so that you know what's coming next. And that's for sure: There will be more. But for today, here are the patchnotes: [h2]Patchnotes[/h2] [list][*]Improved the updating of Bus Stations when upgrading or removing a street [*]Trading: Single tasks are saved correctly [*]Trading: Improved inserting texts [*]Trading: Displaying of Single Tasks has been improved [*]Trading: Current in-stock gets displayed [*]Trading: When you insert numbers manually the number will only be taken if you have finished inserting it [*]MegaTowers do not disappear anymore after upgrading streets [*]Fixed a bug which caused issues with Bus Stations when upgrading a street (sometimes no new connections were possible anymore) [*]Improved how production and use of garbage is displayed [*]Fixed an issue where citizens would produce too much garbage [*]Noise and polution are removed completely if you move a building or if you destroy it [*]Farms display the full costs now if resources are missing. Previously the missing resources were displayed [*]Fixed a bug where Mega Towers would be treated as regular houses and couldn't be moved correctly [list][*]That also fixed the issue that they could ignore collision[/list][*]Fixed a bug which could cause Mega Towers from being build due to missing resources [*]Set minimum number of Public Transport vehicles to 1 [*]Fixed a bug so that the recommended number of Public Transport vehicles can never be 0 [*]Improved a tooltip while building streets regarding possible collisions [*]Removing of bus stations when a crossroad gets too close has been made more tolerant [*]Included the removing of a bus station from the list if it gets removed from the player [*]Localized the text when quitting the game correctly now [*]Many small improvements regarding Public Transport [*]The Resourcelist for trading has been added with customizable slots [list][*]This was made so that you can better check how many you have in stock and what might make sense to buy or sell[/list][*]Fixed a rounding error for productivity of buildings [*]Fixed a bunch of translation errors [*]Garbage Powereplants and Recycling have been updated so that they use more garbage [*]Many smaller errors and bugs which were reported by the community have either been fixed or we improved the current status quo [*]Added Big Substation[/list]