Highrise City offers a new spin on City Simulations & Tycoon games expanding the economy and resource management aspect. Experience a modern take on the genre enriched with a complex resource based economy system.
Hello dear Mayors!
First of all: We would like to thank you. The launch of Highrise City left us without words and we've crawled through your feedback and prepared a first patch - but that's not all. We plan to update the official Trello Roadmap tomorrow so that you know what's coming next. And that's for sure: There will be more. But for today, here are the patchnotes:
[h2]Patchnotes[/h2]
[list][*]Improved the updating of Bus Stations when upgrading or removing a street
[*]Trading: Single tasks are saved correctly
[*]Trading: Improved inserting texts
[*]Trading: Displaying of Single Tasks has been improved
[*]Trading: Current in-stock gets displayed
[*]Trading: When you insert numbers manually the number will only be taken if you have finished inserting it
[*]MegaTowers do not disappear anymore after upgrading streets
[*]Fixed a bug which caused issues with Bus Stations when upgrading a street (sometimes no new connections were possible anymore)
[*]Improved how production and use of garbage is displayed
[*]Fixed an issue where citizens would produce too much garbage
[*]Noise and polution are removed completely if you move a building or if you destroy it
[*]Farms display the full costs now if resources are missing. Previously the missing resources were displayed
[*]Fixed a bug where Mega Towers would be treated as regular houses and couldn't be moved correctly
[list][*]That also fixed the issue that they could ignore collision[/list][*]Fixed a bug which could cause Mega Towers from being build due to missing resources
[*]Set minimum number of Public Transport vehicles to 1
[*]Fixed a bug so that the recommended number of Public Transport vehicles can never be 0
[*]Improved a tooltip while building streets regarding possible collisions
[*]Removing of bus stations when a crossroad gets too close has been made more tolerant
[*]Included the removing of a bus station from the list if it gets removed from the player
[*]Localized the text when quitting the game correctly now
[*]Many small improvements regarding Public Transport
[*]The Resourcelist for trading has been added with customizable slots
[list][*]This was made so that you can better check how many you have in stock and what might make sense to buy or sell[/list][*]Fixed a rounding error for productivity of buildings
[*]Fixed a bunch of translation errors
[*]Garbage Powereplants and Recycling have been updated so that they use more garbage
[*]Many smaller errors and bugs which were reported by the community have either been fixed or we improved the current status quo
[*]Added Big Substation[/list]