Highrise City offers a new spin on City Simulations & Tycoon games expanding the economy and resource management aspect. Experience a modern take on the genre enriched with a complex resource based economy system.
Greetings Mayors!
As promised before, today we'd like to give you a rough overview on what we are currently working on for [b]Highrise City[/b]. And that's quite a lot actually. Obviously, Bugfixes and optimizations are always being worked on, that's a given. If you run into issues or crashes, let us know via the Steam Forums or the official Discord so we can look into the issues to fix them.
In the meantime we've updated the [url=https://trello.com/b/TwsLjfF7/hrc-road-map]Roadmap[/url] a bit to show you what we are currently working on. Looking at the main game that's mainly extensions regarding the gameplay.
Soon we will start introducing needs for Office Buildings. The general mechanis for these have already been implemented. There will definitely be more needs for the Offices, that's for sure. Parking garages are one thing we are currently implementing. We also have some other ideas we'd like to realize. But that also requires some internal testing in terms of balancing.
After that we'll put our focus on new product chains. Internally we already defined some products we really want to have in the game. For others we are still thinking about how we can actually implement them, also from a visual point of view. We'll share more details soon.
For summer we are planing with a big expansion for [b]Highrise City[/b]. Details we'll announce once we are ready. What we can say already is that this expansion will extend the gameplay and the complexity of the game quite a lot. A little sneak preview? Sure!
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