The Quest Continues

Greetings Adventurers! In this update we finally move the world story into the Ice Kingdom, with the addition of a large number of quests taking players around our largest zone and leading the main story up to where Star Island, the next major content update, begins. [img]{STEAM_CLAN_IMAGE}/41756378/c94e58163de8c60b8c7d7936db161f7f310fffcf.jpg[/img] Along with the main quests, we've also added various side quests to various key locations around the Ice Kingdom. [img]{STEAM_CLAN_IMAGE}/41756378/98b84f06d68d94050e8a410a3dfa90b1e9c24196.jpg[/img] Genmire has started to get seasonal with some decorations going up in preparation for the winter event starting soon. Players who log in from the 25th of December until the new year will be able to collect presents in Genmire and also potentially grab extra gifts from Mr Claws as he flies around the lands. [img]{STEAM_CLAN_IMAGE}/41756378/6373d677e78437d13045f95924d4c67a319d0eca.jpg[/img] [b]Patch Notes[/b] Added the Ice Kingdom World Story Quest Chain. Added side quests to key locations around the Ice Kingdom. [b]Controls[/b] We've reworked nearly all the controller interactions. A xbox or PS5 controller, along with controllers which effectively emulate these, should now provide a good default gameplay experience. You may need to adjust your controller's sensitivity and/or mouse sensitivity in TADO's control menu depending on your exact equipment. There is some further work planned here which will enable full controller support on all UI and tutorial elements. If you have already created a custom key binding profile, the new settings will not overwrite those; you may wish to use the restore defaults option in this case. For bindings which use axis inputs (e.g mouse look) you can now toggle inverting the axis by clicking the arrow icon next to the key bind in your controls. You can now toggle your light source with the icon attached to the minimap. You can now activate a larger mouse cursor in the controls menu. [b]Titles and achievements[/b] Several titles now have alternatives selectable King/Queen etc. Unlocked the armour crafting achievements. [b]Other and various fixes[/b] Crafting sounds should now correctly obey your SFX audio setting. Various typos in item and skill descriptions have been changed. Adjusted the lighting/lamps around the Ice Kingdom along the various pathways. Adjusted how snow interacts with interiors. Grisly the smith will no longer hold you in place if you ask for jobs after completing all his quests. The Darkened Crypt now has a minimap. Increased the lighting in Genmire at night. The skill momentum correct shows its description. Added a cosmetic armour set to be found in the Ice Kingdom. The flag pole on the back of galleons no longer collides with the camera. You can now reposition the cast bar on the HUD. Characters now start the game with their lantern equipped. Added a fallback quest for people who still have the return to Krinton from the Ooze cave quest, but have also moved past it in the quest chain and were unable clear it from their quest log. Check back with Krinton in Genmire if you have this issue and he should be able to finish it for you. Mace Smash correctly does 250% damage (it was doing 200%). Maldranite Elementals now spawn around the surface mine Updated Maldranite Elementals to be a bit smaller and a bit more aggressive Trolls are more responsive. Fixed an issue with some lights in the Manor trigger their jump scare constantly. Magma Elementals should animate