One Year of TADO

Greetings Adventurers! Well that’s flown by and TADO has grown a huge amount over these past months with the addition of more dungeons, land masses, quests, ways to customise your items, abilities and well more everything really. We launched a dungeon only last week which presents the pinnacle of the Ice Kingdom and gave an opportunity to throw in some interesting and powerful new weapons before we move on into the Secrets of Star Island. That doesn’t mean its over for the Ice Kingdom, every zone will have reasons for end game players to visit beyond those areas you encounter during the main quest so don't expect to stay out of the snow forever! [img]{STEAM_CLAN_IMAGE}/41756378/cdf9212b38573c0f34ed50b0c291d6ee9e518d0f.jpg[/img] To celebrate any adventurer who logs in and visits the Kami in Genmire is rewarded a title (oh we added titles too last year!) and a cosmetic cape which will only be available for the next week. We’ve also added 50% more TADO tokens with every token purchase for those interested in picking up some bargain cosmetic items. So Year 2, what does that look like then? Very soon we’re going to put out the year 2 roadmap; we didn’t finish everything on the year one roadmap with a few items ending up taking a back seat to other requests or content that was more needed at the time, but that will be featured here too. There’s a few big things coming on the road map, enhanced character customisation with improved hairstyles, makeup and tattoos. We’ve got Demonology, more character slots, a much more fleshed out version of the cargo/trade system, more dungeons a whole new set of quests and of course the next big content drop Star Island which will give a whole new landmass and biome to explore. We continue to greatly appreciate your support and engagement with TADO and look forward to seeing you in game throughout year 2. Take care adventurers, and happy anniversary! [b]Latest Patch Notes January 26th[/b] Adventurers who log in over the next week can claim a cosmetic and title to celebrate one year since we opened the gates to early access. Added a number of additional bindstones. Added two medium armour skill gems. Armour skill gems now require at least 2 of the appropriate armour type in use to activate. Added 4 Relic Items. Forward and Reverse movement now clears auto run. There is now a dye slot for underwear. There is now a makeup and Tattoo cosmetic slot on the cosmetic tab.* (this currently is only for the new Token Store Cosmetic set, but will be expanded and have non Token options along with the other new character customisation options soon)* There is now a dye slot for makeup and Tattoos on the cosmetic tab. You can now open your quest log with a keybinding (default L) Clicking tracked quests on the Hud now opens the quest log. Elementals in Genmire Mine should no longer become immune to damage for periods of time. Added something else Token Store Until the 2nd of Feb all Token purchases receive 50% extra tokens. Added a new Cosmetic Outfit including a Chest / Helm / Tattoo cosmetics. [b]Patch Notes 14th January[/b] The Ice-thorn Caverns are now open to adventurers. Three new skill gems are available. Manifestation, Daggers, Shield Fighting. Mastery Skill gems are now available providing passive masteries. Tier 3 Bindstones are now available, using a bindstone on a weapon or armour of the same tier replaces one of its properties with that of the bindstones. Can not be used on an item which already has that property. This also gives weapons and armour access to properties they otherwise normally couldn't have. There is now a Tectonic affix which provides Earth Mastery. There is now a Verdant affix which provides Life Mastery. Lagging whilst on a vessel should be less likely to trigger closing the ships UI. Some orcs have learned to climb. Slightly reduced the experience of Ice Kingdom Orcs. Fixed an issue which caused Orcs to lag some clients when spawning. There's now a mount filter in inventory and storage, the material and tool filters have been merged. Cooldowns of events should be more consistent following server outages. Slightly increased the xp from cultist caves skeletons. Shrines now show on the Lore tab (will move to their own place in a future build with an impending update to the shrine system). New Tomes and Radiant Stones acquired from quests are no longer tradeable. Arcane Missile, and Firebolt have lower mana costs. Ice bolt's mana cost now correctly scales with mana. Fire Totems health now scales with manifestation. Reduced the mana cost of Ice Rain, Flame Rush, Frost Totem. Absolute Zero is now instant cast. Item Deliveries now inform on item rewards along with xp and gold