Greetings Adventurers, too long has it been since we last spoke!
It’s been a busy time in TADO these past weeks, with the launch of Star Island and several updates to it since, including a plethora of new monsters, items and equipment and with a whole host of new skills, events and quests on the horizon a lot is going on.
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We have however ended up pushing back some of our roadmap items. One of the long term requests we’ve had in TADO is to increase up the amount of spawned enemies in the world and whilst developing Star Island we significantly improved the technology controlling the monsters to the point where we could have much greater mob densities. With it though we’ve had to continue to put quite a bit of time into further optimising the server’s performance in handling all these monsters which has ended up taking somewhat longer than we’d like.
In the longer run we’d like to go through some of the older areas and apply this technology to increase mob density and its something we will do when we’re comfortable all the servers could handle it.
Another very long term request has been a better/easier way of redistributing spent skill points to enable you to more readily swap around your abilities. Very soon we will be adding in functionality which will allow you to ‘rest’ in Inns around the world and recover spent skill points. The more you do in this manner the longer the cooldown will be until you can next do it. At lower levels this will effectively give adventurers access to swap style of play quickly, whilst higher level players will be able to use it to either adjust their builds or rarely reset a heavily invested skill line to change play style.
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This will to some degree see Tome’s of Unlearning and Unlearning Points lose some of their value, but these will still provide a more flexible way to adjust points when you either have a cooldown related to a previous rest or want to adjust from multiple different skill lines.
We’re working to see this delivered within the next month along with the continuation of the rollout of Star Island’s quest chain.
See you soon adventurers!