[h1]Welcome, New Players![/h1]
https://store.steampowered.com/bundle/32604/Hell_Slayers/
A ton of you have been checking out the Hell Slayers bundle with Halls of Torment, thank you for all the support!
The Spellbook [b]Enigma[/b] is now available, along with some new spells and upgrades:
[h1]Enigma[/h1]
Starting Stats: Light Radius +20%, Max Mana +1
[h3]Passive 1: Elden Gaze[/h3]
Demons in your Light Radius lose 1 Armor per character level.
Reduces the [b]Freeze[/b] resistance of strong demons.
[h3]Passive 2: Phase Cast[/h3]
Gain +1 Pierce per Max Mana.
[h2]Starting Spell: Chaos Orb[/h2]
Launches a single slow orb with an attached Shrine area that damages demons. Demons in the area trigger random elemental effects on death.
[h2]Evolution: Dimension Bringer[/h2]
Evolved Chaos Orb. Projectiles from other spells have a chance to fire from the orb's location instead, adding +1 Chain for each active Dimension Bringer.
Level 10: Demons in your Light Radius trigger random elemental effects on death.
[h2]Meteor[/h2]
Call a rain of meteors that create patches of burning ground.
[h2]Evolution: Starfall[/h2]
Evolved Meteor. Projectile amount is increased by double your Max [b]Mana[/b].
Level 10: Demons on Burning Ground have +20% chance to Explode on death.
[i]More new spells coming in the next update![/i]
[h1]New Illegal Upgrades[/h1]
[h3]Double Double[/h3]
Armor Multiplier +100%, Demon Armor Multiplier +100%, Regeneration Multiplier -25%
[h3]Fasting[/h3]
Reserved Health added as Base Damage: +25%
Energy Shield Recharge Speed -20%.
[h3]Wide Load[/h3]
+1 Health and Energy Shield per Character Level.
Your regeneration is always 0.
[h3]Brilliance [/h3]
While Energy Shield is recharging: +50% of Light Radius is also applied to Buff Effect.
[h3]Dragon Chaser[/h3]
Spawn 7 shrines and complete them.
[h1]New Arcane Upgrade[/h1]
[h3]Rend[/h3]
Demons lose Armor equal to double your Armor when spawned. (Stackable)
https://store.steampowered.com/app/2007530/Spellbook_Demonslayers/