Quality of Life Improvements, and Buffs! [July 11 Update]

[h1]July 11 Update[/h1] [h2]Quality of Life Improvements[/h2] [list][*] Global bonuses from spells are now shown in gold to make them easier to notice. NOTE: Global bonuses are kept for the rest of the run, even if the spell is replaced or lost. [*] You can now access the Demon Summoning menu from the Compendium, including during a run (but you can't modify demons during a run). [*] Tooltips now work in menus, and some missing tooltips have been added. [*] Keyword tooltips have been added for Recovery Orb, Demon Summoning, Demonic Choker, Global Bonus, and Extra Stat. [*] There is now a compendium section for Keywords. [/list] [img]{STEAM_CLAN_IMAGE}/42682201/2d4e74bf6562174190fe1f9f357cffce9bd971fa.png[/img] [h2]Spell Changes[/h2] [list][*] Illegal spells now gain 1 bonus level when learned. NOTE: Remember that you always keep Global Bonuses. When Illegal spells are auto-levelled on learning them, it includes their level 6 Global Bonuses. This means you can get them more than once by switching an illegal spell back and forth, or build up a variety of bonuses by transforming across many diferrent spells. [*] Meltdown's armor reduction aura boosted from -2 to -7. [*] Meltdown's level effect now grants a global bonus of -7 Armor to demons within your Light Radius, instead of setting the armor reduction aura to -13. [*] Throne of Darkness level 6 bonus changed from "Demons in Spell Area are Slowed" to "Effect against demons in your Light Radius: Movement speed -13 (Global Bonus)". [*] Blood Spark now grants "Recovery Orb Drop Rate +25% (Global Bonus)" at level 6. [*] Toxic Blizzard now grants "Illegal Spell Damage Multiplier +25% (Global Bonus)" at level 6. [*] Shrinkage now grants "Damage Reduction applied to Freeze Duration: +50% (Global Bonus)" at level 6 [*] Indra's Sigil now gains 1 secondary projectile per 50% Crit instead of per 100%. [*] Thunderswarm's Base Damage per Chain increased from 3 to 5. [*] Thunderswarm's Global Base Damage per Projectile at level 10 increased from +1 to +2. [/list] [h2]Other Changes and fixes[/h2] [list][*] Strong Hellhounds (the ones that dash) are now slowed more when Frozen. The description of Freeze has been changed to be more accurate to how it actually works (it is a slow that can hit 100%, not a binary can/can't move). [*] Fixed a crash and performance hit caused by too many treasure chests being onscreen at once. [*] Pickup Range and Knockback have had their positions corrected on the stat display [/list] New achievements for the recent added content will be coming in a future update! https://store.steampowered.com/app/2007530/Spellbook_Demonslayers/