Slay endless hordes of demons to protect the Cosmic Library! Steal their abilities, find powerful equipment, and unlock the secrets of each spellbook to become unstoppable! Will you be able to destroy the demonic legion?
[h1]July 11 Update[/h1]
[h2]Quality of Life Improvements[/h2]
[list][*] Global bonuses from spells are now shown in gold to make them easier to notice. NOTE: Global bonuses are kept for the rest of the run, even if the spell is replaced or lost.
[*] You can now access the Demon Summoning menu from the Compendium, including during a run (but you can't modify demons during a run).
[*] Tooltips now work in menus, and some missing tooltips have been added.
[*] Keyword tooltips have been added for Recovery Orb, Demon Summoning, Demonic Choker, Global Bonus, and Extra Stat.
[*] There is now a compendium section for Keywords.
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[img]{STEAM_CLAN_IMAGE}/42682201/2d4e74bf6562174190fe1f9f357cffce9bd971fa.png[/img]
[h2]Spell Changes[/h2]
[list][*] Illegal spells now gain 1 bonus level when learned. NOTE: Remember that you always keep Global Bonuses. When Illegal spells are auto-levelled on learning them, it includes their level 6 Global Bonuses. This means you can get them more than once by switching an illegal spell back and forth, or build up a variety of bonuses by transforming across many diferrent spells.
[*] Meltdown's armor reduction aura boosted from -2 to -7.
[*] Meltdown's level effect now grants a global bonus of -7 Armor to demons within your Light Radius, instead of setting the armor reduction aura to -13.
[*] Throne of Darkness level 6 bonus changed from "Demons in Spell Area are Slowed" to "Effect against demons in your Light Radius: Movement speed -13 (Global Bonus)".
[*] Blood Spark now grants "Recovery Orb Drop Rate +25% (Global Bonus)" at level 6.
[*] Toxic Blizzard now grants "Illegal Spell Damage Multiplier +25% (Global Bonus)" at level 6.
[*] Shrinkage now grants "Damage Reduction applied to Freeze Duration: +50% (Global Bonus)" at level 6
[*] Indra's Sigil now gains 1 secondary projectile per 50% Crit instead of per 100%.
[*] Thunderswarm's Base Damage per Chain increased from 3 to 5.
[*] Thunderswarm's Global Base Damage per Projectile at level 10 increased from +1 to +2.
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[h2]Other Changes and fixes[/h2]
[list][*] Strong Hellhounds (the ones that dash) are now slowed more when Frozen. The description of Freeze has been changed to be more accurate to how it actually works (it is a slow that can hit 100%, not a binary can/can't move).
[*] Fixed a crash and performance hit caused by too many treasure chests being onscreen at once.
[*] Pickup Range and Knockback have had their positions corrected on the stat display
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New achievements for the recent added content will be coming in a future update!
https://store.steampowered.com/app/2007530/Spellbook_Demonslayers/