New Spell and Improvements! [July 10 Update]

Thank you to everyone who has been trying out the Hell Slayers bundle with the amazing game [b]Halls of Torment![/b] https://store.steampowered.com/bundle/32604/Hell_Slayers/ [h2]New Spell: Volt Surge[/h2] Pierce demons with an electric wave. Calls a mighty [b]Lightning Bolt[/b] whenever it chains or finishes travelling, dealing 200% damage. [h2]Evolution: Arc Rift[/h2] Evolved Volt Surge. Creates shocked areas that slow demons and reduce their [b]Armor[/b] by -3. Shocked areas trigger [b]Lightning Bolts[/b] when they expire. Level 10: All shrines also grant: Damage +5% [h2]Spell Changes:[/h2] - Chaos Orb and Dimension Bringer have had their base damage increased, and travel speed reduced. - Chaos Orb and Dimension Bringer now change their direction to match your aiming direction when they teleport after going offscreen. - Dimension Bringer now periodically Freezes all demons inside of it. - Fixed an issue where Dimension Bringer's inner orb had a much smaller hitbox than intended. [h2]Other Changes:[/h2] - Shrines are now less common, but twice as strong. (This is why Critical Mix was changed to 50%) - The Oblivion modifiers that slow down Banishing and Rerolling have been changed to -30% exp loss per point instead of -40%. - A new song by Valeriy Baryshev has been created for the game. It plays second in the combat playlist. More original music will be coming in the future! https://store.steampowered.com/app/2007530/Spellbook_Demonslayers/