The developer of Soulcalibur explains why it doesn't release frame data

SOULCALIBUR VI

Bring more than your fists to the fight! Featuring all-new battle mechanics and characters, SOULCALIBUR VI marks a new era of the historic franchise. Welcome back to the stage of history!

In the world of fighting games, frame data is used by advanced players who want to level up their skills. It's the numbers - a lot of numbers - that let you know how attacks actually work under the hood, how fast they are and how long it takes to recover from them after a block, among other things.

But not all games reveal the frame date to players. One such game is Soulcalibur 6. Why?

In a recently-published and rather illuminating Q&A with Project Soul, the developers explained the decision to withhold frame data from players, saying: "As Project Soul, not releasing frame data is part of our policy."

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