A fighting game in card form. Learn your character, practice combos, and read the opponent's tendencies. Strategic, turn-based card battling that lets you experience the nuances of fighting games like Street Fighter and Fantasy Strike by a lead designer who worked on both.
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A dark shadow hangs over the realm as we add our 11th character to [b]Yomi 2[/b], [b]Menelker, the Deathstrike Dragon[/b]! He’s the canonically most powerful fighter of the bunch, but also the one most likely to do what others won’t in order to win a fight. His tactics often feel “unfair” as a general theme; his innate ability [b]Bleeding Wounds[/b] forces the opponent to discard cards at random whenever he lands his powerful special attacks, and the ability to destroy cards in the opponent’s discard pile, preventing them from Exchanging for them or using Power Up/other abilities to retrieve them.
First, let’s talk about the strangest move in Menelker’s arsenal, his 3-meter Super move, [b]Deathstrike Dragon[/b];
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Deathstrike Dragon is Menelker’s “Five Point Palm Exploding Heart Technique”, in a sense. If you’re able to land this attack (which shouldn’t be too tough; it’s an 11 Speed Attack and you can even Dodge into it!), then the entire game warps from a normal Yomi battle to a race against the clock where Blocking becomes incredibly dangerous for the victim over time.
To defeat it, your opponent must drain Menelker’s small health pool (70, the lowest in the game), but to do that they’re going to need cards in hand, Super meter to land their most powerful moves, and some key combat wins.
That’s where the Bleeding Wounds passive comes into play for Menelker.
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Landing these powerful special attacks (either as Combat cards, Dodge follow-ups, or within Combos) forces your opponent to randomly discard cards in hand. This will stifle their ability to mount a reasonable offense against you and you’ll be able to drain out the clock much more effectively. Maybe you can even catch their Burst!
[b]Shadowblast Nova[/b], Menelker’s “reversal” attack, is notably powerful in that it knocks the opponent down on hit. When the clock is ticking and this move lands, not only will you advance the doomsday clock by one tick, but the Knockdown advantage means you’re much more likely the also win the next combat reveal!
Menelker’s last disruption tactic is his ability card, [b]Into Oblivion[/b];
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This Ability has the potential to remove key Supers from the game (like Midori’s [b]Dragon Form[/b]) and make it difficult for the opponent to fight back against the ticking clock. This can be used as part of a general gameplan of winning the fight the normal way (which Menelker definitely has the high damage and combo potential to do) or the “forbidden” way through Deathstrike Dragon.
Whatever way you choose, Menelker is a character for those ruthless folks who are willing to do whatever it takes to win. In his world, there are only predators and prey; which one will you be?
Come hang with us on [url=http://www.discord.gg/fantasystrike]Discord[/url] and let us know what you think of Menelker! What Gems are you interested in trying on him, and how do you think he fares against the rest of the cast?
You can also check out the official patch notes [url=https://store.steampowered.com/news/app/2022230/view/5734829501082267960?l=english]here[/url].