Survival Mechanics Dev Testing

Dungeons & Kingdoms: Prologue

A medieval fantasy kingdom builder, management sim and dungeon delver RPG hybrid. Gather resources, hunt wild animals and build infrastructure. Then dive into the dungeons to face the monsters within. Reap the rewards, unlock new resources and advance your tech.

Quick update now that the survival mechanics are working again and going through dev testing before they hit beta. Eating is fairly straight forward. If a villager is hungry and they are on free time, they go find something to eat. Sleeping is more complex. If they don't have a place to sleep like a bed, they will try to find somewhere comfortable like beside a fire or under shelter, and if all else fails they will just lay down in the wilderness. [previewyoutube=9lA5DR4bb68;full][/previewyoutube]