Creative Mode updates, Discord Server, and Beta Testing

Dungeons & Kingdoms: Prologue

A medieval fantasy kingdom builder, management sim and dungeon delver RPG hybrid. Gather resources, hunt wild animals and build infrastructure. Then dive into the dungeons to face the monsters within. Reap the rewards, unlock new resources and advance your tech.

[h1]Creative Mode update[/h1] I've been working towards a new trailer planned to come out this weekend. To get that done I needed some new content, so have been doing dev playtesting of Creative Mode (the unrestricted build mode), squashing all bugs found along the way, and getting in some minor optimizations. This is over a dozen hours of gameplay time putting this harbour fort together. Definitely starting to feel like the game is earning the Kingdom part of the name. Still have to add in all the people, jobs, smaller details and props, but the areas and buildings are fairly well defined with the harbour, walls and towers, central keep, marketplace, residential and industrial sections, training grounds, and exterior livestock farm. [img]{STEAM_CLAN_IMAGE}/40550357/7ab6ca207fd967761fa2c9159f92597eaa478a6a.png[/img] [h1]Discord Server[/h1] The [url=https://discord.gg/atAf9NBBgt]Uncle Grouch Gaming official Discord server[/url] is now up and linked on the game's home page on Steam. Come join us! [h1]Beta Testing[/h1] Beta testing will begin sometime this coming weekend, join us on Discord to learn more and sign up.