A F2P 'Open Alpha' MMORPG! 23 Unique Classes - Charming Quests & Story - 100s of Monsters - 18 Professions - 8+ Dungeons - 4 World Bosses - 1 Pinnacle Boss - Total Level, Skill, & XP Rankings - Active and Friendly Devs... & Much More!
Steam Patch 3.2.0 is now live! Happy 4th of July for those of you in the US π
New UI Elements
The Conversation Window has been reworked to be higher quality and feature a 3D portrait of the NPC you're conversing with
The Context Menu has been re-skinned and has an improve visual responsiveness
The Chat Menu has been reworked with an updated font, new visuals, a guild tab, and the option to enable timestamps
Damage numbers can be toggled on/off in the settings menu and have been reworked visually. Offensive numbers will now show ALL individual damage numbers rather than grouping them. Incoming numbers are affected by gravity and use an easy to read font
The battle utility has been reskinned and the damage source bars made larger & easier to read
New Font applied to Loading Screens
Bardcore & Chisme have been killing it implementing these new frames so show them some love! β€οΈ
Class SFX & VFX π₯
We've added hundreds of new sounds, such as impact/hit effects, start/channel/finish cast, weapon hit sounds, and more to our library so we can substantially increase the audible fidelity of the game. Chisme has been cranking on this and has fully or partially updated quite a few classes already, including:
Crusader, Berserker, Dragon Knight, Demon Knight, Spellblade, Earthguard, Shadowcaster, and Infuser
New Music π·
Yes! I'm a huge nerd and love finding new music for the game. So I've added ~ 20 new tracks, most of which are for dungeons since we were lacking ambient noise for them. We have the music tracks linked in our disccord for you to have a listen!
Mires of Woe
Cubano was cookin' last week on a new Swamp-themed map. Check it out!
QoL & Bug Fixes π
3rd Person Cam:
Left-clicking to rotate the camera will no longer rotate the character to face the camera direction
The cursor stays locked in place when rotating the camera
Holding left click while right-click dragging will make the player run forward in the direction of the camera
After releasing the mouse button after a drag, the cursor will no longer interact with objects below it
Guilds π‘οΈ
Guilds are complete on the backend and we will be working on the UI for this next π«‘
Settings:
"Lock Element Position" Setting added to lock UI elements
"Reset UI" button added so frames can be restored to their original positions
Toggle chat timestamps added
Floating Damage numbers can be toggled on/off
"Target Both Friendly & Hostiles" can be toggled on or off. Enabling this will allow you to have a friendly and hostile target simultaneously
Misc:
Hotbars now properly save and new players will have the default keybindings assigned to their hotbars
Pathfinding has been significantly improved in most cases. We are still working on this, but the zig-zag movement should be gone when clicking-to-move
Corpse Name Tooltips now have a slightly larger font size
Icons will now appear on some enemy frames to signify their category. We need to update the entire database which we will do gradually over the next week or so
Various optimizations implemented to help improve framerates and general performance
Using the search function within the spellbook should be substantially faster
Cloaks have finally been fully updated with physics and wind effects, and now render properly in game
Hotbar slots now have a light background when 'Show Hotbar Background" is disabled
New right hand stab and slash animations added to some skills
Animations have been reworked so that abilities will always take priority over auto-attacks and will blend back into the auto attacks after being used
Continued SI Quest updates
Tutorial Improvements
Thanks for your patience, we appreciate all of your support from the bottom of our hearts. Excited to adventure with everyone in game!