Steam Patch 3.2.0 - UI, VFX and New Music!

Ethyrial: Echoes of Yore

A F2P 'Open Alpha' MMORPG! 23 Unique Classes - Charming Quests & Story - 100s of Monsters - 18 Professions - 8+ Dungeons - 4 World Bosses - 1 Pinnacle Boss - Total Level, Skill, & XP Rankings - Active and Friendly Devs... & Much More!

Steam Patch 3.2.0 is now live! Happy 4th of July for those of you in the US πŸŽ‡ New UI Elements The Conversation Window has been reworked to be higher quality and feature a 3D portrait of the NPC you're conversing with The Context Menu has been re-skinned and has an improve visual responsiveness The Chat Menu has been reworked with an updated font, new visuals, a guild tab, and the option to enable timestamps Damage numbers can be toggled on/off in the settings menu and have been reworked visually. Offensive numbers will now show ALL individual damage numbers rather than grouping them. Incoming numbers are affected by gravity and use an easy to read font The battle utility has been reskinned and the damage source bars made larger & easier to read New Font applied to Loading Screens Bardcore & Chisme have been killing it implementing these new frames so show them some love! ❀️ Class SFX & VFX πŸ”₯ We've added hundreds of new sounds, such as impact/hit effects, start/channel/finish cast, weapon hit sounds, and more to our library so we can substantially increase the audible fidelity of the game. Chisme has been cranking on this and has fully or partially updated quite a few classes already, including: Crusader, Berserker, Dragon Knight, Demon Knight, Spellblade, Earthguard, Shadowcaster, and Infuser New Music 🎷 Yes! I'm a huge nerd and love finding new music for the game. So I've added ~ 20 new tracks, most of which are for dungeons since we were lacking ambient noise for them. We have the music tracks linked in our disccord for you to have a listen! Mires of Woe Cubano was cookin' last week on a new Swamp-themed map. Check it out! QoL & Bug Fixes πŸ› 3rd Person Cam: Left-clicking to rotate the camera will no longer rotate the character to face the camera direction The cursor stays locked in place when rotating the camera Holding left click while right-click dragging will make the player run forward in the direction of the camera After releasing the mouse button after a drag, the cursor will no longer interact with objects below it Guilds πŸ›‘οΈ Guilds are complete on the backend and we will be working on the UI for this next 🫑 Settings: "Lock Element Position" Setting added to lock UI elements "Reset UI" button added so frames can be restored to their original positions Toggle chat timestamps added Floating Damage numbers can be toggled on/off "Target Both Friendly & Hostiles" can be toggled on or off. Enabling this will allow you to have a friendly and hostile target simultaneously Misc: Hotbars now properly save and new players will have the default keybindings assigned to their hotbars Pathfinding has been significantly improved in most cases. We are still working on this, but the zig-zag movement should be gone when clicking-to-move Corpse Name Tooltips now have a slightly larger font size Icons will now appear on some enemy frames to signify their category. We need to update the entire database which we will do gradually over the next week or so Various optimizations implemented to help improve framerates and general performance Using the search function within the spellbook should be substantially faster Cloaks have finally been fully updated with physics and wind effects, and now render properly in game Hotbar slots now have a light background when 'Show Hotbar Background" is disabled New right hand stab and slash animations added to some skills Animations have been reworked so that abilities will always take priority over auto-attacks and will blend back into the auto attacks after being used Continued SI Quest updates Tutorial Improvements Thanks for your patience, we appreciate all of your support from the bottom of our hearts. Excited to adventure with everyone in game!