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[b]Improved DPS Meter[/b]
Bardcore continues to improve the Combat Utility widget which shares your personal combat stats
[list]
[*] DPS
[*] HPS
[*] XP/Minute
[/list]You can toggle them off, or hide the widget if desired.
[b]Continued UI Work[/b]
Chisme is absolutely killing it on the UI and bard is beginning to implement it. First up is the Character Creation flow which should be done soon. Take a look at the awesome work so far.
[img]https://cdn.discordapp.com/attachments/834424990707220560/1243048615635718194/Player_Panel.png?ex=66500ebc&is=664ebd3c&hm=13d496d30e6f4fd36e5b2d38d40caf3d31223f914dd53ad47c115261e26e1474&[/img]
[h3]Notes:[/h3]
[list]
[*] Shift + B now opens all bags, including the quest bag (we will add closing the quest bag with the next patch)
[*] Left click to move now requires a single click isntead of double
[*] Left click to move movement delay reduced to reduce sluggishness
[*] World Map transparency removed and zoom speed increased
[*] Left click no longer stops Auto Run
[*] Left clicking will now interact with objects and no longer requires Ctrl + Left Click. (We need to make a few improvements to this for next patch)
[*] Left Clicking will now interact with the hotbar instead of Right Click
[*] The camera will now zoom in/out on mouse scroll, without requiring ctrl + scroll
[*] Attempted fixes implemented for resource desync
[*] Nameplates should no longer rotate with the camera by default
[*] Attempted fixes for white/black screens when teleporting
[*] DPS Meter updated with DPS / HPS / and XP per Minute calculations, along with reset buttons to clear data
[*] GCD slightly increased to match animation durations
[*] Cloak physics implemented on a few cloaks, the rest will be done for next patch.
[*] Werewolves, Leshii, Greater Living Lava, Cyclops, Doombringers, and more mobs have had their mouseover area expanded so looting their corpse is easier
[*] /played command added to see your total playtime
[*] Leaderboards will now update daily in 👑rankings
[*] Utensils should no longer be removed when failing a craft
[*] Original Cobble was added back in, we may switch to a new style in the future
[*] Seaholm conversation improvements continue - starting on a brand new tutorial very soon
[*] New Talent added for delivering your first trade pack from Edrivine to Narrowbane
[*] The large mammoth in the eternal mountains should now be killable and is intended to be a group world boss
[*] More cooking recipes added
[*] the Chromatic Band is now craftable
[*] Ebonshade Spellbook added, was missing previously
[*] Trade Pack weight reduced to 225
[*] Berserker Battlecry and Bloodlust CDs reduced slightly
[*] Respawn times for some monsters on Solitary Isle increased
[*] Spirit Wolf retaliation bug fixes
[/list]
Thanks for your support and apologies for the delayed patch! Tomorrow we should have some bug fixes for today's changes, open nearby loot windows, and support for alternate currencies in trade shops.
-OG