Steam Next Fest 2022 Hotfix #2 - Livestream Soon!

Rebots

Rebots is a first-person automation game with an expansive universe to explore. Using intelligent(ish) rebots, you can gather resources, terraform planets, and scan all of the things. Traverse the galaxy in the name of space capitalism!

[b]Heya Reboteers,[/b] We are still flabbergasted about our stream from earlier in the week - thank you all for joining, watching and interacting. Some numbers: [list] [*] 10,641 - Max concurrent viewers [*] 214,767 - Total unique viewers [*] 6,562 - Total hours watched [/list] THANK YOU <3 We'll be streaming again in an hour today and pushing an update live (see patch notes below)! Join the livestream here: https://store.steampowered.com/news/app/993030/view/3101294993645454231 [h1]Patch notes[/h1] [h2]New Features[/h2] [list] [*] You can now open the last scanned entity on a hotkey when the Scanner is equipped (Right click on mouse). [*] Unscanned entities now have a different (blue) color highlight to better differentiate them from unscanned entities. [*] Added a status to the scanner for each of its modes. "Searching" when nothing is highlighted, "Entity found" when highlighting an already scanned entity and "New Entity" when highlighting a not yet scanned one. [*] Added a progress bar to the scanning duration on the Scanner. [*] Added a progress bar to the spawning and recycling duration on the Spawner. [*] Added spawning & recycling particle effects to workers. [/list] [h2]Improvements & Fixes[/h2] [list] [*] After unlocking the hauler shop, the Storage Hauler now shows up by default on the podium to better help orient players. [*] Added notifications when unlocking certain shops & ship upgrades to better inform players of progression. [*] Updated the list of available entities when configuring the Sorter. [*] Fixed entities showing up as white icons in the Sorter. [*] Fixed objective outlines across the tutorial to be consistently yellow to help the flow. [*] Fixed a bug where manual tasks would overwrite Workers putting resources into the Vaporizer in the tutorial causing confusion. [*] Fixed a bug where the energy UI was missing from the tutorial. [*] Fixed a bug where fog would glitch out with flickers and become solid. [*] Fixed a bug where the Combiner would spawn in the air in some rare cases. [*] Fixed a bug where the Constructor was missing its destination flag. [*] Fixed a bug where clouds would persist into the asteroid selection screen sometimes. [*] Fixed issues with the in-game bug reporting tool. [*] Fixed issues where some objectives did not make sense. [*] Updated the energy UI to scale as more energy is added. [*] Updated the asteroid selection extended UI to exclude information of entities not found in the codex. [*] Updated various conversations & dialogues for better flow and highlights to signify player actions and objectives better. [*] Added various improvements to the UI of shops. [/list] Thanks a lot for playing Rebots and see you at the livestream ;) With love, Rebots Devs / @FlatPonies