Rebots Update - Winter Steam Games Festival Hotfix #3

Rebots

Rebots is a first-person automation game with an expansive universe to explore. Using intelligent(ish) rebots, you can gather resources, terraform planets, and scan all of the things. Traverse the galaxy in the name of space capitalism!

It's Tuesday and another update for the Rebots Demo - this time it's some balancing updates to some missions based on the feedback we've already received to better ease new players in + a couple of fixes here and there. [h1]Improvements & Fixes[/h1] [list] [*] Updated the visuals for the dialogue UI to be more aligned with the rest of the UI in the game [*] Added animations to the sun on the asteroid selection screen so now it’s really pretty [*] Reduced the size of the lines & warning signs on the asteroid selection screen for less clutter [*] Updated the text for some objectives to better explain what is supposed to be done [*] Adjusted the jobs available to make them a bit easier for better progression [*] Updated some scannable items to better explain what they are/do [*] Updated the second level of the tutorial to prevent a disconnection to assist new players [*] Added various objective highlight on the second level of the tutorial for better guidance throughout [*] Added new behaviour to Sybastian during the spaceport tutorial for better guidance [*] Fixed a rare bug where in the spaceport tutorial, Sybastian would sometimes stop walking towards the canteen [*] Fixed a bug where soapears would sometimes float if put down by workers [*] Fixed a bug with colliders of the imps on the spaceport [*] Fixed a bug where soapears would not align with the ground and sometimes be underground [*] Fixed a bug where the decals (e.g. supervisor move flag and circle) would overlay on various objects (e.g. trees) [/list] Enjoy ;) Rebots Devs / @FlatPonies