Rebots Update - Winter Steam Games Festival Hotfix #1

Rebots

Rebots is a first-person automation game with an expansive universe to explore. Using intelligent(ish) rebots, you can gather resources, terraform planets, and scan all of the things. Traverse the galaxy in the name of space capitalism!

We released our demo yesterday for the start of the Winter Steam Games Festival and we already have hotfix #1 fresh from the oven! Includes lots of improvements and fixes some bugs. Might contain ponies. [h1]Improvements & Fixes[/h1] [list] [*] Added a bunch of objective highlighting throughout the tutorial to better guide players [*] Added sounds to the main menu [*] Added animations to the ship moving between asteroids on the asteroid selection [*] Updated the visuals for the lines connecting asteroid selection [*] Reduced the amount of asteroids in the obstacle asteroid belts [*] Changed which ship upgrade opens up which section of the asteroid field for better pacing [*] Rebalanced the rewards received on the first 3 missions for better progression [*] Fixed a bug where during the tutorial levels the welcome aliens button could be pressed at any time, not just when all objectives were completed [*] Fixed a bug where the cliffs on the 2nd tutorial level weren’t baked into the terrain so you could lose supervisor in it [*] Fixed a bug where the middle of the welcome aliens button wouldn’t be interactable [*] Fixed a bug where you couldn’t select a worker by pointing at its head [*] Fixed a bug where the woolyphant poop would not align properly with the ground [*] Fixed a bug where the particle effects of woolyphants sucking in merryberries would be cyan instead of white [*] Fixed a bug where the UI for upgrades needed would still show up even if the upgrade was already purchased on the asteroid selection [*] Fixed a bug where some UI elements would persist on the asteroid selection even after not hovering of objects [/list] Enjoy ;) Rebots Devs / FlatPonies