Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.
Survivors!
The Major update, called [b]Electricity & Upcycling[/b], is just around the corner. We'd like to give you a sneak peek at the content of this update, so let's get started.
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Before jumping into details, here's what Electricity does in Endzone 2 in a nutshell: It allows you to generate and distribute power in your zones. This will be possible with new buildings that will be added in this update.
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[h3][u][b]Spotlight: Relay Station[/b][/u][/h3]
The Relay Station is the key building for electricity distribution within your settlements—there won’t be any light without it. Only producers and consumers connected to the Relay Station via electricity poles can feed in or consume energy.
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The Relay Station also provides detailed information about the amount of electricity stored and the number of connected buildings.
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[h3][u][b]Spotlight: Wind Turbine[/b][/u][/h3]
The Wind Turbine is the most basic building for electricity production in Endzone 2. To put it bluntly, it converts wind into electricity and feeds it into the Relay Station.
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There are actually two versions of the Wind Turbine: one is a standard electricity building available after being researched, and the other is part of the new upcycling feature. So, let’s jump right into it.
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Upcycling has been a highly coveted feature since the early stages of Endzone, and now we’re super excited to finally make it happen. We can now implement the ability to re-use specific ruins available on the map. You’ve just learned about the Wind Turbine ruin, so here’s another one for you.
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[h3][u][b]Spotlight: Upcycled Wind Turbine[/b][/u][/h3]
Remember those big, weathered Wind Turbines? Well, now they can be re-used to produce electricity—after being overhauled using the necessary resources.
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This is just one of the ruins that can be upcycled, and it’s literally a kick-start for your settlement’s bright future.
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[h3][u][b]Spotlight: Old/Restored warehouse[/b][/u][/h3]
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These old warehouses can be restored by paying the construction costs. Once restored, they can make a big difference for your settlement, as they are designed to store a large quantity of resources.
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Both of these newly introduced features are just the beginning, laying the foundation for even more exciting features we'd like to add to the world of Endzone 2. Electricity is another anchor that allows us to implement more advanced technologies with future updates. The same goes for Upcycling, where the possibilities for additional ruins and enhanced immersion are vast.
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We’re eagerly looking forward to your thoughts, feedback, and ideas—especially regarding these two features.
That's actually a great transition over to our very first question of the week: What kinds of re-usable ruins would you like to see in future updates? Let us know on [url=https://discord.com/invite/worldofendzone]Discord[/url] or in the comments.
Thank you for your ongoing support. Talk to you soon!
[i][b]Your Teams from Gentlymad & Assemble[/b][/i]
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[h3]We’d love for you to join us on [url=https://discord.com/invite/worldofendzone]Discord[/url], where you can easily share feedback and engage in discussions with other players and the team.
It's our main platform, and your input would be really valuable there!
So come say hello :)[/h3]
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