War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.
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We have updated the appearance of some units, but the most changed are mamluk, sipah and light knight of Eastern Europe.
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New faction coloring of units and buildings no longer hides details
[b]GENERAL:[/b][list]
[*]Added Slovak language
[*]Improved coloring of units with faction colors
[*]Friends panel has been added to the menu, which allows joining squads and private games of friends
[*]Victory prediction is available when watching replays of team matches and 1x1 matches
[*]When designing a wall of an unacceptable size, intermediate wall sections will not be installed and the construction project will be yellow in color
[*]Maximum shoal depth has been reduced by 40%, which will reduce shallow water zones
[*]Updated appearance of some units[/list]
[b]BUG FIXES:[/b][list]
[*]In the main building, improvements on the same button were able to be completed non sequentially
[*]Eastern European siege ship did not destroy trees and other environment objects
[*]Mass damage projectiles did not damage rice
[*]Howitzer damage slowed only "live" units and did not slow "vehicles"
[*]Bow power improvements had no effect on Guildhall of Western Europe
[*]The FCM F1 tank's front turret visually had the direction of the main turret
[*]Submarines, while at depth, visually appeared to be on the surface of the water[/list]
[b]BALANCE:[/b][list]
[*]Mammoth: damage increased from 20 to 2x20, time between attacks increased from 3 to 4.5 sec.[/list]
[b]Early Europe:[/b][list]
[*]Ram: attack distance reduced from 20 to 16[/list]
[b]Western Asia:[/b][list]
[*]Barnyard: increased number of goats created from 5 to 6[/list]
[b]Abstract Country:[/b][list]
[*]Howitzer: health increased from 260 to 300, projectile spread reduced from 20% to 18%
[*]Squadron cannon: projectile spread reduced from 20% to 18%[/list]
[b]France:[/b][list]
[*]Aircraft carrier at anchor: required population reduced from 5 to 2
[*]Heavy aircraft carrier at anchor: required population reduced from 5 to 2[/list]