Sky Link: FreeFire August 2023 Patch Notes

Sky Link 2

Sky Link 2 is a groundbreaking aerial shooter that gives you unparalleled freedom as you fly powerful Unmanned Combat Aerial Vehicle's (UCAV's) to unload your arsenal and defeat your opponents.

[img]{STEAM_CLAN_IMAGE}/40970942/af4a455d35889c270af0e592645bf9d961aa55cd.jpg[/img] Our new physics-based flight is in, and more drones are being added by the week. As the new physics-based flight system is being rolled out we have also been changing some of the weapons on the drones. The idea will be more modular weapons and items in the future. There are some big changes with the new physics-based flight system: [list] [*] Added optional ability for drones to zoom (Z key by default). [*] Added Q and E to barrel roll while flying in stabilized mode. A and D to roll in Acrobat mode. [*] C is now an air brake and no longer kills the engine, to help with steadying for shots and turning tight corners. [/list] The New Missile System is in! Fixes related Missiles are below:[list] [*] Fixed delayed damage issue related to how missiles were communicated over the network. [*] Fixed issue where the missile launch SFX was not playing for all players. [*] Fixed issue where players could spawn multiple missiles when pressing the input key quickly. [*] Fixed issue where missiles were not colliding against enemy shields. [*] Fixed missile engine start/stop sounds incorrectly.[/list] So many other incredible updates to share throughout August too! Check out the full list of patches and updates below: [list] [*] Contrails are in on the latest build! [*] Fixed issue where enemy players were spawning side to side. [*] Fixed spectator inputs for those waiting to spawn in. [*] Fixed SlowEffect causing a crash during the match end sequence. [*] Added movement freeze on round start that is separate from spawn invulnerability freeze. [*] Going out of bounds and dying no longer gives your team a point! [*] Fixed bug that will show wrong drone when you change between Modules and Cosmetics. [*] Issue with score calculation corrected! [*] Fixed bug not showing selectable drones on pre-match screen. [*] Restructured Overtime Sphere to improve efficiency and debugging. [*] Re-implemented the Rifle, Shotgun and Shotgun Minigun in the new weapon system. [/list] [img]{STEAM_CLAN_IMAGE}/40970942/9b55971adf6d110614ec1e0786b318b6b59e7de4.jpg[/img]