December Patch Notes And Year End Recap

Sky Link 2

Sky Link 2 is a groundbreaking aerial shooter that gives you unparalleled freedom as you fly powerful Unmanned Combat Aerial Vehicle's (UCAV's) to unload your arsenal and defeat your opponents.

[img]{STEAM_CLAN_IMAGE}/40970942/cd604b7072bde4f21833584c3acf4862d3ae289a.png[/img] Thank you for stopping in! Odisi Games wants to wish you a Happy New Year! It's really been an incredible year here at Odisi Games. We are moving the game in a slightly new direction, and it's so exciting to be on the forefront of this adventure! So, what's new in Skylink:Freefire? We started the year with an overhaul to the flight system, and we’re now on a physics based flight that feels more responsive, quicker, and far more realistic. This was quite the undertaking. The physics based flight system was initially finished around March and then each drone had to be updated to work with the new system. In the middle of setting up all of the drones to work in the new flight system, it was decided that Skylink would move into more modular weapons. Making things modular will ensure more variety in every battle and my favorite part, it’s going to make your drone far more personal once you customize it. [h1]December Patch Notes[/h1] More recently we have been working on making a sharper and more high tech user interface. New icons for health pickups came out this week, and they are looking so good! Included with that, we recently setup a leaderboard. The leaderboard really ties the game together, giving valuable feedback to the community. [img]{STEAM_CLAN_IMAGE}/40970942/6df528cb5e5d9419f25007ecbb3f0b57f8d7c1da.jpg[/img] Some other updates seasoned players will notice; Team mates come back with less health now by design, so it's not as much of a swing when you manage to bring back your ally. The recovery system has had a lot of changes this year too. Grappling as an attack has been removed. When you grapple a drone today the drone is a stable force on the map and you will move to it. Last year it was the opposite. The Pandora Map has been reworked into an entirely new map. Named Bridgehead, it has a central island that provides lots of cover; and if you look closely you can now see a derelict mining operation was once in full swing here. [img]{STEAM_CLAN_IMAGE}/40970942/5b5e9d2588a64206b259480f67c56360d8da8ab8.jpg[/img] Sound effects for weapons have had a lot of attention and it's really improved the look and feel of Skylink this year. The Garage has had a lot of attention this year, becoming much bigger and there’s even a playskylink.com QR code hidden in the garage for you to find. The ambient music in the garage has had some changes as well, with some smoothing and a lowering of the overall volume. [img]{STEAM_CLAN_IMAGE}/40970942/3fc1dffdf70b672e504ed5831f349d7cfc638f34.jpg[/img] There are certainly current challenges and some distance to go… though you're welcome to join us on Friday as we do our beta tests to continue to push the envelope and determine just what the technology can let us achieve. If that sounds exciting; join us Friday at 1 PM Pacific in the Skylink discord at Discord.GG/playSkyLink. [previewyoutube=sa3K7TkdXcU;full][/previewyoutube] [img]{STEAM_CLAN_IMAGE}/40970942/087994d401a6bc7de1a5a4c90f123d3e46a89948.png[/img]