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Hey guys,
here’s this week’s update, including lots of bug fixes and more balancing, based on our awesome community feedback! :)
Check out the full changelist below:
[h1]Features[/h1]
[list]
[*] Custom Games now have no level lock anymore, feel free to duel whenever you want :)
[*] Added new option (defaults activated) to bring the client to the front on finding a match
[*] Skin purchase dialog now shows the origin card of the skin
[*] NEW RARE SKIN: Rainbow Archers (Skeleton Archers)
[*] NEW UNCOMMON SKIN: Overgrown Gatling Drone (Gatlin Drone)
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Stone Circle now have 10 charges as states in the description
[*] Monks Energy Flow now works as intended
[*] Fixed units spawned outside the walkable area
[*] Fixed a bug preventing unlocking Crystal Overseer Spawner and Granite Chieftain Spawner
[/list]
[h1]Balancing[/h1]
[list]
[*] Soul Maelstrom costs reduced from 130 to 120
[*] Petrify costs increased from 130 to 140
[*] Module counters give Atlas now 90 instead of 100 health
[*] Monk now throws Potions twice as fast as before
[*] Skeleton Archer adjusted
[*] - Attack speed increased from 2.3s to 1.7s
[*] - Attack damage reduced from 22 to 18
[*] Crystal Crescendo
[*] - Armor class reduced from medium to light
[*] - Health reduced from 340 to 305
[*] Granite Scout health increased from 68 to 82
[*] Mulch Digger adjusted
[*] - Attack speed increased from 2.3s to 1.7s
[*] - Attack damage reduced from 210 to 150
[/list]
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As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout!
http://riseoflegions.com/discord