Rise of Legions - Update

[img]{STEAM_CLAN_IMAGE}/32216392/05e499ac231cacc926c711f3558c3de6f04f15cd.png[/img] Hey guys, here’s this week’s update, including lots of bug fixes and more balancing, based on our awesome community feedback! :) Check out the full changelist below: [h1]Features[/h1] [list] [*] Custom Games now have no level lock anymore, feel free to duel whenever you want :) [*] Added new option (defaults activated) to bring the client to the front on finding a match [*] Skin purchase dialog now shows the origin card of the skin [*] NEW RARE SKIN: Rainbow Archers (Skeleton Archers) [*] NEW UNCOMMON SKIN: Overgrown Gatling Drone (Gatlin Drone) [/list] [h1]Bug Fixes[/h1] [list] [*] Stone Circle now have 10 charges as states in the description [*] Monks Energy Flow now works as intended [*] Fixed units spawned outside the walkable area [*] Fixed a bug preventing unlocking Crystal Overseer Spawner and Granite Chieftain Spawner [/list] [h1]Balancing[/h1] [list] [*] Soul Maelstrom costs reduced from 130 to 120 [*] Petrify costs increased from 130 to 140 [*] Module counters give Atlas now 90 instead of 100 health [*] Monk now throws Potions twice as fast as before [*] Skeleton Archer adjusted [*] - Attack speed increased from 2.3s to 1.7s [*] - Attack damage reduced from 22 to 18 [*] Crystal Crescendo [*] - Armor class reduced from medium to light [*] - Health reduced from 340 to 305 [*] Granite Scout health increased from 68 to 82 [*] Mulch Digger adjusted [*] - Attack speed increased from 2.3s to 1.7s [*] - Attack damage reduced from 210 to 150 [/list] You can keep up to date by following us on Twitter and Facebook: https://twitter.com/Rise_Of_Legions https://www.facebook.com/RiseOfLegions As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout! http://riseoflegions.com/discord